update loop: HIRES: 85 + 14.1875C + 364.5D ELSE : 85 + 14.1875C + 316.5D NOROTATE/NOFLICKER ROTATE/NOFLICKER load spec 555 / +9 915 / +9 load hires 474 / +9 834 / +9 load hiclr 914 / +23 1333 / +23 (x)or spec 653 / +9 1069 / +9 (x)or hires 572 / +9 988 / +9 (x)or hiclr 1012 / +23 1485 / +23 mask spec 747 / +9 1629 / +9 mask hires 666 / +9 1523 / +9 mask hiclr 1100 / +23 2017 / +23 C = number chars = 32*24 D = num dirty areas, max(C/8) N = num chars needing update S = num dirty chars with sprites L = num dirty chars with sprite with 1st char load or SCROLLER mode SPECTRUM: 85 + 14.1875C + 316.5D + 393N + (32N NOFLICKER) + 152S + (202S NOFLICKER) - 210L + sprites HIRES: 85 + 14.1875C + 364.5D + 320N + (32N NOFLICKER) + 205S + (202S NOFLICKER) - 210L + sprites HICLR: 85 + 14.1875C + 316.5D + 526N + (32N NOFLICKER) + 4S + (398S NOFLICKER) - 206L + sprites