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2 &'()*+,-./0123456789:;<=>? 1 version to be vaguely interesting in its own right. And I 1 this... :-) 1 the R register which might be biased in horribly subtle ways. 1 if it returns... 1 galaxpic 1 galaxemu O 1 galax81 1 galax.p 1 doubt there's any native Spectrum version which works like 1 did (patching, emulation, etc.) is public domain. 1 ZX81 programs effectively run in the speccy's screen memory; 1 ZX Galaxians is/was copyright Artic Computing. All the stuff I 1 You can email me at [email protected]. 1 WHY ZX GALAXIANS? 1 WHY IS IT 128-SPECIFIC? 1 The title screen graphic is based on a scan of the tape inlay. 1 The randomness probably isn't quite right, as it depends on 1 The display can be a bit jerky at times. 1 TITLE SCREEN 1 Shoot the baddies. Keys are shown onscreen during the game. 1 PROBLEMS WITH THE PORT 1 PLAYING THE GAME 1 Like the Atari 2600 port of Galaxian, it's a strange enough 1 Galax81 - ZX Galaxians patched to run on the 128k Spectrum 1 CONTACTING ME 1 8(47*51*&8* 1 6,#6>#6*###64#6;#6*#67& 1 2. Documentation 1 128s have an alternative screen. 1 1. Start game 1 -- Press space to return -- 1 -- Press space for more -- 1 ,&1&=.&38-&8 1 '&991*+472&9.43 1 "galaxpic" 1 "galaxemu" 1 "`$:?()><=+-*/;,.0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ 1 "Sorry, this program needs a 128."