Top 10k strings from wizards2.tap in <root> / bin / z80 / software / ZxTapGames.zip / games /

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   8 LD HL,+23697
   8 LD BC,+576
   7 LD A,(IX+0)
   7 CALL SETAT
   6 RES 0,(HL)
   6 LD A,(IX+1)
   5 LD (-17962),A
   5 CALL CLTOP
   4 LD HL,+23695
   4 LD B,(IX+8)
   4 LD A,(IX+2)
   4 LD A,(IX+10)
   4 LD (IX+8),A
   4 LD (IX+7),A
   4 JR Z MVMO2
   4 JR Z KEMDR
   4 JR Z FNDDR
   4 CALL GTKEY
   4 "          "
   4           
   3 LD HL,SCNOW+4
   3 LD A,(MESS)
   3 LD (5C8D),A
   3 LD (+23606),HL
   3 JR Z MVMOO
   3 CALL PRNTAB
   2 wizard    0
   2 SET 0,(HL)
   2 LD HL,SCNOW+3
   2 LD HL,SCNOW
   2 LD HL,MESTB+9
   2 LD HL,CLRTB
   2 LD DE,LNTAB
   2 LD DE,FFFF
   2 LD DE,0101
   2 LD C,(IX+7)
   2 LD BC,1B00
   2 LD BC,0033
   2 LD A,(NEWST)
   2 LD A,(MANX)
   2 LD (WHICH),A
   2 LD (HL)," "
   2 LD (CFLAG),A
   2 LD (+23658),A
   2 JR Z MVMOD
   2 JR NZ MVMO2
   2 JR NZ MOVMS
   2 JR C ENDMS
   2 JP Z MVMO2
   2 CALL PRNCH
   2 CALL POINT
   2 8C 8C 8C 8D 8A
   2 8C 8C 8C 8C 88
   2 85 8E 8C 8C 8C 8C
   2 85 8B 83 83 83 83
   2 85 8A FD 10 7 "0000000"
   2 84 8C 8C 8C 8C 8C
   2 83 83 83 87 8A
   2 83 83 83 83 82
   2 81 83 83 83 83 83
   2 "FROM " 0D 0D
   1 ~z|xxxxxx>
   1 }xxxxxxxxx|
   1 |<<<<<<<<<>?>
   1 xxxxxxxx|?
   1 wizard    
   1 s!dq61+6 +6 
   1 b:ta=(,2ta:
   1 ZENDR DEC BC
   1 YOUR WARRIOR DO YOU WISH TO USE
   1 YENDR LD A,0
   1 YDIIDI`4!9
   1 XENDR LD BC,0
   1 WIZARD'S WARRIORS 
   1 WIZ       
   1 WHICH=6171
   1 WHICH METHOD OF CONTROL OF
   1 TO MOVE UP USE KEYS FROM 
   1 TO MOVE RIGHT USE X OR C
   1 TO MOVE LEFT USE EITHER THE
   1 TO MOVE DOWN USE KEYS FROM 
   1 TO FIRE THE GUN USE KEYS FROM
   1 TITLE=6F14
   1 THIS CRYPT DOUBLE SCORE
   1 TEMP1 DEC BC
   1 TEMP  LD BC,0
   1 STICK=6181
   1 SETIT CALL SET5
   1 SETAT LD HL,+22528
   1 SETA1 LD (HL),E
   1 SET5  PUSH HL
   1 SET4  PUSH HL
   1 SET2S=6B72
   1 SET2  PUSH HL
   1 SET1S=6B60
   1 SET1  PUSH HL
   1 SCTB1 16 0 0 10 5
   1 SCTAB 16 12 0 10 5
   1 SCORF LD A,(HL)
   1 SCORE PUSH HL
   1 SCORD LD A,16
   1 SCORC SUB +10
   1 SCORB LD A,(HL)
   1 SCORA LD A,(NWDSR)
   1 SCOR4 LD E,2
   1 SCOR3 CP 4
   1 SCOR2 CP 3
   1 SCOR1 CP 2
   1 SCNOW=618A
   1 SCHI= 6191
   1 SBOXS CALL SET1
   1 ROUND=6173
   1 RND7  SUB 3
   1 RND5  LD A,R
   1 REDMS 16 9 7
   1 RAD2  LD A,(CFLAG)
   1 QUEST "DO YOU WANT INSTRUCTION"
   1 QRWXWXFijWXde
   1 QENDR LD E,5
   1 PRT6  RST 10
   1 PRT5  CALL SET5
   1 PRT4  LD A,(HL)
   1 PRT3  POP BC
   1 PRT2  LD A,(HL)
   1 PRT1  ADD HL,DE
   1 PRNCH=705A
   1 PRMES PUSH HL
   1 PRESS ANY KEY TO PLAY AGAIN
   1 PREPARE FOR BATTLE>
   1 PLTMS LD C,(IX+7)
   1 OVEMS 16 5 0A
   1 OPUVUVEghUVbc
   1 OPSHT=6188
   1 ODSCR=6185
   1 NWDSR=6186
   1 MY=   6163
   1 MX=   6164
   1 MVMOZ LD A,(MANY)
   1 MVMOL LD IX,BSTDR
   1 MVMOD LD A,1
   1 MVMOC LD A,(MANY)
   1 MVMOB LD L,(IX+7)
   1 MVMOA LD A,(IX+8)
   1 MVMO4 LD A,(IX+5)
   1 MVMO3 PUSH BC
   1 MVMO2 ADD IX,DE
   1 MVMO1 LD A,R
   1 MV5   LD C,(IX+7)
   1 MV3   CP 3
   1 MV2   CP 2
   1 MV1   CP 1
   1 MOVMS=690F
   1 MOVMS LD A,(IX+5)
   1 MNSTSTDMfST`a
   1 MESTB " CRYPT   1  "
   1 MESS= 6184
   1 MENLF=6174
   1 MANY= 6166
   1 MANX= 6165
   1 MANML LD IX,MANX
   1 LD(+23606),HL
   1 LD IX,BSTDR
   1 LD HL,SCTB1
   1 LD HL,SCTAB
   1 LD HL,SCHI
   1 LD HL,QUEST
   1 LD HL,OVEMS
   1 LD HL,MONTB
   1 LD HL,MESTB+6
   1 LD HL,MESTB
   1 LD HL,KYTB2
   1 LD HL,KEYTB
   1 LD HL,JOYTB
   1 LD HL,DBSMS
   1 LD HL,CRTMS
   1 LD HL,BONMS
   1 LD HL,-9472
   1 LD HL,-15791
   1 LD HL,-14255
   1 LD HL,-13487
   1 LD HL,+15360
   1 LD DE,SCNOW
   1 LD C,(IX+8)
   1 LD BC,FEFE
   1 LD BC,7FFE
   1 LD BC,-4098
   1 LD BC,-2050
   1 LD A,(NWDSR)
   1 LD A,(IX+9)
   1 LD A,(IX+7)
   1 LD A,(IX+6)
   1 LD A,(IX+5)
   1 LD A,(IX+11)
   1 LD A,(DELFG)
   1 LD A,(CURSD)
   1 LD A,(-17962)
   1 LD A,(+23728)
   1 LD (STICK),A
   1 LD (OPSHT),A
   1 LD (ODSCR),A
   1 LD (NWDSR),A
   1 LD (NEWST),A
   1 LD (IY+68),0
   1 LD (IY+67),+102
   1 LD (IX+9),0
   1 LD (IX+6),A
   1 LD (IX+5),1
   1 LD (IX+5),0
   1 LD (IX+3),A
   1 LD (IX+2),A
   1 LD (HL),+48
   1 LD (HL),"1"
   1 LD (DELFG),A
   1 LD (DEDFG),A
   1 LD (CHR),A
   1 LD (BSLFT),A
   1 KYTB2 "   PRESS ANY KEY TO "
   1 KEYTB "TO MOVE LEFT USE EITHER"
   1 KEYS  LD HL,NEWDR
   1 KEMPS CP 1
   1 KEMDR LD (NEWDR),A
   1 KEGUN LD (FIRE),A
   1 JR Z SCORB
   1 JR Z PLTMS
   1 JR Z MVMOC
   1 JR Z MVMOA
   1 JR Z MVMO3
   1 JR Z JOYS5
   1 JR Z JOYS2
   1 JR Z INST4
   1 JR Z GENNW
   1 JR Z ENDRY
   1 JR Z ENDRW
   1 JR Z DISL8
   1 JR Z DISL2
   1 JR NZ ZENDR
   1 JR NZ YENDR
   1 JR NZ XENDR
   1 JR NZ TEMP1
   1 JR NZ SETA1
   1 JR NZ SCORB
   1 JR NZ SCOR4
   1 JR NZ SCOR3
   1 JR NZ SCOR2
   1 JR NZ SCOR1
   1 JR NZ RND5
   1 JR NZ PRT3
   1 JR NZ PRT2
   1 JR NZ MVMOZ
   1 JR NZ MVMOO
   1 JR NZ MVMOB
   1 JR NZ MVMO3
   1 JR NZ KEYS
   1 JR NZ KEYDR
   1 JR NZ KEMPS
   1 JR NZ KEGUN
   1 JR NZ JOYS7
   1 JR NZ JOYS6
   1 JR NZ INST2
   1 JR NZ GTKEY
   1 JR NZ GENDN
   1 JR NZ GEN3
   1 JR NZ GEN2
   1 JR NZ GEN1
   1 JR NZ GAMEB
   1 JR NZ GAMEA
   1 JR NZ GAME4
   1 JR NZ ENDRS
   1 JR NZ ENDRQ
   1 JR NZ ENDRI
   1 JR NZ ENDRB
   1 JR NZ ENDRA
   1 JR NZ ENDR3
   1 JR NZ ENDR1
   1 JR NZ ENDMS
   1 JR NZ DISL9
   1 JR NZ CLTO1
   1 JR NC SCORC
   1 JR NC JOYS2
   1 JR NC GTKEY
   1 JR NC ENDMS
   1 JR C JOYS2
   1 JR C GAME3
   1 JR C DISLC
   1 JP NZ MVMO4
   1 JP NZ MVMO2
   1 JP NZ ENDMS
   1 JOYTB "WHICH METHOD OF CONTROL"
   1 JOYST LD A,6
   1 JOYS7 LD HL,KYTB2
   1 JOYS6 DJNZ JOYS6
   1 JOYS5 LD BC,8
   1 JOYS4 LD A,(HL)
   1 JOYS2 CALL GTKEY
   1 JOYS1 LD A,(HL)
   1 INSTA LD A,(HL)
   1 INST4 POP HL
   1 INST3 LD A,(HL)
   1 INST2 RST 10
   1 INST1 LD A,(HL)
   1 INST  LD A,5
   1 INMON LD DE,BSTDR
   1 INM1  PUSH BC
   1 INC (IX+8)
   1 INC (IX+7)
   1 H TO ENTER
   1 GUN   LD (FIRE),A
   1 GTKEY CALL 028E
   1 GETDR LD A,(STICK)
   1 GENNW LD A,1
   1 GENDN LD A,(IX+2)
   1 GEN3  CP 3
   1 GEN2  CP 2
   1 GEN1  CP 1
   1 GAMER LD A,(HL)
   1 GAMEB DEC BC
   1 GAMEA LD BC,0
   1 GAME9 LD A,"0"
   1 GAME5 LD A,(DE)
   1 GAME4 POP HL
   1 GAME3 POP HL
   1 GAME2 LD A,(DE)
   1 GAME1 LD A,(HL)
   1 GAME  LD E,5
   1 GAME  LD E,0
   1 FNDDR LD (NEWDR),A
   1 FKLQRWX]^ de
   1 ENDRZ LD A,(HL)
   1 ENDRY LD A,(ROUND)
   1 ENDRX LD A,(HL)
   1 ENDRW LD HL,MENLF
   1 ENDRS LD HL,REDMS
   1 ENDRQ DEC BC
   1 ENDRP LD A,(HL)
   1 ENDRK LD A,(HL)
   1 ENDRI LD BC,0
   1 ENDRD LD A,(ODSCR)
   1 ENDRB DEC BC
   1 ENDRA LD BC,0
   1 ENDR3 INC A
   1 ENDR2 LD A,(HL)
   1 ENDR1 LD (HL),A
   1 ENDMS LD (IX+9),1
   1 EIJOPUV\9 bc
   1 DO YOU WANT INSTRUCTIONS (Y/N)?>
   1 DJNZ SCORF
   1 DJNZ INSTA
   1 DJNZ GAMER
   1 DJNZ GAME9
   1 DJNZ GAME5
   1 DJNZ GAME2
   1 DJNZ GAME1
   1 DJNZ ENDRZ
   1 DJNZ ENDRX
   1 DJNZ ENDRP
   1 DJNZ ENDRK
   1 DJNZ DISL4
   1 DJNZ DISL1
   1 DISLF LD A,(MENLF)
   1 DISLC LD E,A
   1 DISLA RST 10
   1 DISL9 LD A," "
   1 DISL4 PUSH BC
   1 DISL3 INC D
   1 DISL2 CP 6
   1 DISL1 CALL SET1S
   1 DGHMNSTZ[_`a
   1 DEDFG=6176
   1 DEC (IX+8)
   1 DEC (IX+7)
   1 DBSMS 16 4 4
   1 CRTMS 16 1 0 10 6
   1 CRGHT CALL SET5
   1 CLTOP LD A,16
   1 CLTO1 LD A," "
   1 CLRTB 16 12 0B
   1 CLEAN=63E4
   1 CFLAG=6172
   1 CAPS SHIFT OR Z KEY
   1 CALL TITLE
   1 CALL SETIT
   1 CALL SET2S
   1 CALL MOVMS
   1 C      Y C
   1 BSTDR=6198
   1 BONUS PLAYER AWARDED
   1 BONMS 16 0F 6
   1 B TO SPACE
   1 AcUIAAAAAAaQIECA>AAAAAA>~AAA~@@@>AAAIEC>~AAA~DBA>@@>
   1 AAA~AA~AAA~>A@@@@A>|BAAAAB|
   1 AAAIII*6A"
   1 AAAAAAA>AAAAA"
   1 AAA>BDHpHDBA@@@@@@@
   1 AA>>A@~AAA>
   1 @@~@@@@>A@@GAA>AAA
   1 ?k:da<<2da#
   1 ?k:da<<2da
   1 >AA>AAA>>AAA>
   1 >>>>>>@@@@@@@@?
   1 >                                 Your mission is to invade the  domain of the wicked Wizard of  Cinslair and do battle with his minions.                                                         You will enter his realm at thefirst level. The crypts in the  first level have plenty of      hiding places, but if you manageto survive these early crypts   in later stages bigger and more tricky areas await, namely the  Coliseum and the Abyss!!!                                                                                                                                                                                                       
   1 8xxxxxxxxxxxxy
   1 8A 16 15 15
   1 8A 16 15 0
   1 2ya:xa<2xa
   1 2ua:wa=2wa(
   1 2ua2na2va2xa2
   1 16 12 15 10 2
   1 16 0 15 10 2
   1 10 5 FC 85
   1 10 2 FC 85
   1 00000000000000
   1 #"a\"c\"e\
   1 "masterwiz"
   1 "YOUR WARRIOR DO YOU "
   1 "Y TO P" 0D 0D 0D
   1 "WIZARD'S WARRIORS " 7F
   1 "WISH TO USE" 0D 0D 0D 0D
   1 "TO MOVE UP USE KEYS "
   1 "TO MOVE RIGHT USE X OR "
   1 "TO MOVE DOWN USE KEYS "
   1 "TO FIRE THE GUN USE KEY"
   1 "THIS CRYPT DOUBLE SCORE"
   1 "Saving Final Version"
   1 "S FROM" 0D 0D
   1 "S (Y/N)?"
   1 "PRESS ANY KEY TO PLAY"
   1 "PREPARE FOR BATTLE"
   1 "H TO ENTER" 0D 0D
   1 "GAME OVER"
   1 "DOUBLE SCORE"
   1 "CONTINUE" FF
   1 "CAPS SHIFT OR Z KEY" 0D
   1 "BONUS PLAYER AWARDED"
   1 "B TO SPACE" 0D 0D
   1 "ABERSOFT " FD "1983"
   1 " THE" 0D 0D
   1 " THE WIZARD "
   1 " THE EAGLE  "
   1 " THE ABYSS  "
   1 " PRESS A B OR C" FF
   1 " C  THE KEYBOARD"
   1 " B  KEMPSTON JOYSTICK"
   1 " A  AGF JOYSTICK" 0D 0D
   1 "  ESCAPED   "
   1 "  COLISEUM  "
   1  PRESS A B OR C
   1  Dump from addr
   1  CRYPT   1   THE EAGLE   THE WIZARD  THE ABYSS    COLISEUM  DOUBLE SCORE  ESCAPED   
   1  C  THE KEYBOARD
   1  B  KEMPSTON JOYSTICK
   1  A  AGF JOYSTICK
   1    PRESS ANY KEY TO CONTINUE
   1      [ [  \\] ] ^^  `^] ^a [] b\ [\c^^\\][][!
   1                                  The enemies are always visible on the radar at the bottom of   the screen. After you have      dispatched the warriors, the    magic Eagle appears. If you can kill him there are double pointsin the next crypt. Sometimes    after the Eagle has been killed the Wizard himself appears      teleporting frantically round   the Crypt hurling Magic Bolts atyou.                                                             Your only weapon besides your  wits and agility is your laser  rifle.                                                                                                                          
   1                                  The crypts also get harder in  the following manner.                                            There are three types of       Warrior in the Crypts. The blue type that is always visible,    and the yellow and white types  that are mostly immaterial.      In the first crypt only one    each of the immaterial warriors appears, but by the sixth crypt there are six of each. No more  than six at a time thankfully.                                                                                                                                                                                                  
   1                                  Accuracy with the rifle is     needed at all times. Shooting   a warriors rifle or backpack maynot kill him.                                                    Points available are                                            100 points  Blue Warrior        200 points  Yellow Warrior      500 points  White Warrior      1000 points  Magic Eagle        2000 points  The Wizard                                                  GOOD LUCK!                                                                                                                                                                             
   1