Top 10k strings from whb.tap in <root> / bin / z80 / software / ZxTapGames.zip / games /

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   2 w,w$w-w$w,w$w-w$w,w$w-w$w,w$w-w$}
   2 WHB       
   2 G@~~~~~~~FFFFFF~~~~~~~@@G
   1 yrlf`[VQLHD@=9630-+(&$" 
   1 you can't roll off the level,
   1 you can use to go directly to
   1 w,w$w-w$w,w$w-w$w,w$w-w$w,w$w-w
   1 use the ACTION button to
   1 upright.  they can however
   1 triggered by the block
   1 together again before
   1 to retrace your steps.
   1 to re-play
   1 to continue
   1 to be moved onto when
   1 tiles appear, or disappear,
   1 they will crumble and
   1 the player to a new
   1 the goal of the game is to reach
   1 the EXIT in an upright position
   1 teleported to a different
   1 switches can be used to make
   1 switch between the two
   1 reaching the exit.
   1 press any key to start
   1 press any key
   1 onto once, after which
   1 location on the level,
   1 location in the level.
   1 it by typing it at the frontend.
   1 is upright.
   1 into two, with each being
   1 in any orientation.
   1 however be hit by the
   1 each level has a PASSCODE which
   1 disappear.
   1 cope with being moved
   1 congratulations!
   1 cause the block to split
   1 by rolling your block around the
   1 but you can get stuck, or need
   1 but only when the player
   1 blocks, and join them
   1 block when upright.
   1 block is on its side,
   1 be rolled onto when the
   1 around the level.
   1 a SPLITTER tile will
   1 ]j*uwsbUuv"Uwg"QG
   1 WHB       A
   1 WELL  DONE
   1 TELEPORT tiles will move
   1 SOFT switches are
   1 RESET  ?  
   1 QUIT   ?  
   1 PASSCODE for next level:
   1 MISTER BEEP
   1 KEV THACKER
   1 KARL GILLOTT
   1 JUMPING STACK
   1 HEAVY switches must
   1 GLASS tiles are too fragile
   1 FFFFFFFFFF@@GGGGGGGGG@FFFFFFFFFFFFFFFFFFFF@@GGGGGGGGG@FFFFFFFFFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@GGGGGGGGG@~~~~~~~FFFFFF~~~~~~~@@G
   1 BROKEN tiles will only
   1 A~~~~~~~FFFFFF~~~~~~~@@G
   1 AJ~~~~~~~FFFFFF~~~~~~~@@G
   1 AJS~~~~~~~FFFFFF~~~~~~~@@G
   1 AJS\~~~~~~~FFFFFF~~~~~~~@@
   1 AJS\e~~~~~~~FFFFFFFFFFFFF@@
   1 AJS\enFFFFFFFFFFFFFFFFFFFF@@
   1 ACTION ?  
   1 @AJS\enwFFFFFFFFFF-
   1 > 2_j2hj2qj2zj2
   1 ; "W*H*B is loading"
   1 3 passcode
   1 3 PASSCODE
   1 2 redefine
   1 2 REDEFINE
   1 18 - here, t
   1 1 sinclair
   1 1 keyboard
   1 1 kempston
   1 1 SINCLAIR
   1 1 KEYBOARD
   1 1 KEMPSTON
   1 04 - one becomes two
   1 )))))))))@
   1 ))))))))))@
   1 ))))))))))))@
   1 )))))))))))))@
   1 ######~#2,a##~#2
   1  of the mountain k
   1  19 - yack
   1  - network,
   1       01 - in the beginning