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4 "P L A Y I N G T H E G A M E ________________________________" 3 ;" ": 1 w *4>H*4>F* 1 s,r,q,p,p} 1 m&oo^,V,N,F,} 1 hYOU HAVE REACHED ONE OF TODAYS 1 hWELL DONE! 1 hUSE LEFT & RIGHT TO SELECT THE 1 hTESTING SUBROUTINES 1 hT O D A Y S 1 hPLEASE ENTER YOUR INITIALS. 1 hHIGHEST SCORES. 1 hG R E A T E S T 1 hCORRECT LETTER,THEN PRESS FIRE. 1 ^_\c_b`]\^\c\_`\ 1 \\b\`_]`\`^\`\]`]\_\`c\]`_\_\`\c\]___\^_\c_b`]\^\c\_`\\c\_c^^`c\_\c_^\_\_\c]\c^c\]__^c\_\\]\_c\_^c]\_\\_^c]__c__c]c_^_]]_^__^_]_]_^__c_c\]_^_\_^\]\\__c\_\\_\_\]\\]\^\_]^c^^\_]^\]\_\]\_\\^_^\\]\^]\\ 1 YOU SCORED 1 WEAPON REPORT MESON RAM LOCKED ON TO ALIEN BASE 1 Timegate2b 1 Timegate2a6 1 Timegate1bxHX 1 Timegate1a 1 TIME SHIFT COMPLETE EFFECTIVE YEAR ZERO 1 TIME SHIFT COMPLETE EFFECTIVE YEAR 8008 1 TIME SHIFT COMPLETE EFFECTIVE YEAR 55002 1 TIME SHIFT COMPLETE EFFECTIVE YEAR 4896 1 TIME SHIFT COMPLETE EFFECTIVE YEAR 3520 1 TIME SHIFT COMPLETE EFFECTIVE YEAR 2000 1 TIME SHIFT COMPLETE EFFECTIVE YEAR 10303 1 TIME SHIFT COMPLETE EFFECTIVE 6TH MILLENIUM 1 TIME SHIFT COMPLETE EFFECTIVE 4TH MILLENIUM 1 TIME SHIFT COMPLETE EFFECTIVE 3RD MILLENIUM 1 TIME SHIFT COMPLETE EFFECTIVE 2ND MILLENIUM 1 SHIP REPAIRS COMPLETE ALL SYSTEMS OPERATIONAL 1 P`W`V`U`T`S`R`Q`P@W@V@U@T@S@R@Q@P W V U T S R Q P 1 PROG:TIME-GATEBY:JOHN HOLLIS 1 PRINT AT 5,5 1 NAVCOMP REPORTTIME GATE LOCATED ENTERING 1 NAVCOMP REPORTPLANET LOCATEDLAND SEQUENCE ACTIVATED 1 NAVCOMP REPORTALIEN BASE LOCATED TRACKING 1 MISSION TIME 1 LEVEL TWO SELECTED ALL SYSTEMS OPERATIONAL 1 LEVEL THREE SELECTED ALL SYSTEMS OPERATIONAL 1 LEVEL ONE SELECTED ALL SYSTEMS OPERATIONAL 1 LEVEL FOUR SELECTED ALL SYSTEMS OPERATIONAL 1 LEVEL FIVE SELECTED ALL SYSTEMS OPERATIONAL 1 H`O`N`M`L`K`J`I`H@O@N@M@L@K@J@I@H O N M L K J I H 1 FATAL DAMAGE SHIP VAPORISEDMISSION TERMINATED 1 DAMAGE REPORT WEAPONS SYSTEMFUEL CELLS HITBEAM OUT 1 DAMAGE REPORT WEAPONS SYSTEMENERGY LOSS BEAM STUTTER 1 DAMAGE REPORT WEAPONS SYSTEMCRYSTALS HIT BEAM FAILING 1 DAMAGE REPORT SYSTEM:TARGCOMSENSORS HIT DESTROYED 1 DAMAGE REPORT SYSTEM:TARGCOMFOCAL LOSS 0.8 FUNCTIONAL 1 DAMAGE REPORT SYSTEM:TARGCOMFIELD DECAY 0.4 FUNCTIONAL 1 DAMAGE REPORT SYSTEM:SHIELDSOUT OF PHASE 0.3 FUNCTIONAL 1 DAMAGE REPORT SYSTEM:SHIELDSLOSING PHASE 0.7 FUNCTIONAL 1 DAMAGE REPORT SYSTEM:SHIELDSFIELD COLLAPSETOTAL FAILURE 1 DAMAGE REPORT SYSTEM:SCANNERTURRET DAMAGEDIMAGE EROSION 1 DAMAGE REPORT SYSTEM:SCANNERDAMPERS HIT IMAGE FAILING 1 DAMAGE REPORT SYSTEM:SCANNERANTENNA HIT IMAGING CEASED 1 DAMAGE REPORT SYSTEM:ENGINESPLASMA LEAK POWER LOSS 1 DAMAGE REPORT SYSTEM:ENGINESMAIN DRIVE HITDESTROYED 1 DAMAGE REPORT SYSTEM:ENGINESCORE RUPTURE CONDITION RED 1 DAMAGE REPORT JUMP DRIVE NEUTRON LEAK UNSTABLE 1 DAMAGE REPORT JUMP DRIVE FUSION BAY HITDESTROYED 1 DAMAGE REPORT JUMP DRIVE CONVERTER HIT CONDITION RED 1 ALIEN BASE DESTOYED MISSION COMPLETE 1 @`G`F`E`D`C`B`A`@@G@F@E@D@C@B@A@@ G F E D C B A @ 1 ;"WHEN THESE TWO INDICATORS ARE CENTERED BY USING THE MOVEMENT CONTROL KEYS (6 1 ;"THE TARGET COMPUTER LOCKS ON TO THE NEAREST ALIEN CRAFT IN THE SECTOR. NOTE THIS SYSTEM IS INACTIVE IF THE SECTOR IS EMPTY" 1 ;"THE SHIPS COMPUTER DISPLAYS ALL MESSAGES ON THIS SCREEN INCLUDING DETAILED DAMAGE REPORTS ON SHIPS SYSTEMS." 1 ;"THE NEXT INDICATOR IS THE APPROACH SPEED INDICATOR. THIS WILL MOVE UPWARDS IF THE TARGET IS RECEDING AND DOWNWARDSIF THE TARGET IS APPROACHING." 1 ;"THE FOUR VERTICAL INDICATORS AREFOR LOCATING TARGETS. THE FIRST TWO ARE THE VERTICAL AND HORIZONTAL TRACKING INDICATORS." 1 ;"THE FINAL INDICATOR IS THE DISTANCE INDICATOR. AT THE TOP SHOWS A LONG DISTANCEAT THE BOTTOM SHOWS A SHORT DISTANCE." 1 ;"T R A I N I N G" 1 ;"SHOWS THE 18 SECTORS." 1 ;"SHIELDS 0 0 SCANNER" 1 ;"PRESS THE L KEY TO MOVE THE FLASHING SQUARE TO THE SECTOR YOU WANT TO MOVE TO,THEN PRESS THE J KEY TO JUMP TO THE SECTOR INDICATED BY THE FLASHING SQUARE" 1 ;"M A N U A L " 1 ;"CAPS SHIFT AND SPACE..ABORT" 1 ;"BY J O H N H O L L I S " 1 ;"AND TO ADJUST THE T.V. SO THAT THE CONTROL PANEL LOOKS ITS BEST" 1 ;"ALSO ON THE RIGHT ARE THE STATUSINDICATORS. ONE FOR EACH SHIPS SYSTEM.THE STATUS OF EACH SYSTEMIS SHOWN BY THE COLOUR OF THE SQUARE FOR THAT SYSTEM." 1 ;"ALL SYSTEMS START AT GREEN." 1 ;"4..THE STATUS INDICATORS." 1 ;"3..THE TARGET COMPUTER" 1 ;"2..THE MESSAGE SYSTEM " 1 ;"1..THE LONG RANGE SCANNER": 1 ;"0....FIRE LASERS" 1 ;"(1/2/3)" 1 ;" S H I P S C O N T R O L S ": 1 ;" VOID-RUNNER 1 ON STANDBY" 1 9) THE TARGETWILL BE DIRECTLY AHEAD OF YOU." 1 5) TO SELECT SKILL LEVEL." 1 "YOUR ACCEPTANCE OF THIS MISSION IS VITAL TO THE FUTURE AND PAST OF THE UNIVERSE. YOUR MISSION IS TO ANNIHILATE THE MENACE OF THE SQUARM. SEEK OUT THE TIME-GATES. TRAVEL BACK THROUGH TIME. LOCATE THE HOME PLANET OF THE SQUARM AND DESTROY THE SQUARMS BROODING GROUNDS." 1 "YOU DO NOT KNOW THE LOCATION OF THE -TIME GATES-,AND YOUR SHIPS INSTRUMENTS CANNOT FIND THEM UNTIL YOU HAVE CLEARED THE SECTOR OF ENEMY SHIPS." 1 "YOU CAN NOW LOAD THE MAIN PROGRAM" 1 "WEAPONS 0 0 ENGINES" 1 "Timegate2b" 1 "Timegate2a" 1 "Timegate1b" 1 "TOP SECRET INFORMATION FILE FOR MEMBERS OF TEMPORAL BROTHERHOOD WITH LEVEL ALPHA SECURITY CLEARANCE" 1 "THROUGHOUT THIS MANUAL,PRESSING ANY KEY WILL GIVE YOU THE NEXT PAGE OF INSTRUCTIONS." 1 "THIS WILL PROBABLY INVOLVE SOME DAMAGE TO YOUR SHIP. REPAIRS AND REFUELING CAN TAKE PLACE ON ANY OF THE PLANETS SHOWN ON THE LONG RANGE SCANNER." 1 "THIS PROGRAM DOES IT LIKE THIS:" 1 "THEN YOUR COMPUTERS CAN NAVIGATETHROUGH THE -TIME GATE-. A MESSAGE WILL GIVE YOU YOUR NEW TIME DATE." 1 "THE TRANS DIMENSIONAL SHIP, VOID-RUNNER 1, RISES TO THE SURFACE, SUNLIGHT GLISTENING ALONG ITS FLANKS.CONTROL PANELS HUM TO LIFE, SCREENS ON THE BRIDGE GLOW AS ELECTRONS PASS THROUGH DORMANT CIRCUITS AND THECOMPUTER PRINTS ITS FIRST MESSAGE IN A MILLENIUM AND A HALF." 1 "THE SHIPS INSTRUMENT ARE DIVIDEDINTO FOUR SECTIONS." 1 "THE SHIP REFUELS BY DRAWING ENERGY FROM THE PLANETS CORE, WHICH DESTOYS THE PLANET.SO YOU CAN ONLY USE EACH PLANET ONCE" 1 "THE SAME AS FOR KEYBOARD INPUT." 1 "THE OBJECT OF THE GAME IS TO TRAVEL BACKWARDS IN TIME GOING THROUGH THE -TIME GATES-." 1 "TARG-COMP 0 0 JUMP DRIVE" 1 "SOON YOU WILL LOAD THE MAIN PROGRAM." 1 "SLIGHT DAMAGE - SHOWN BY MAGENTAHEAVY DAMAGE - SHOWN BY REDSYSTEM DESTROYED - SHOWN BY BLUE" 1 "REGISTER,THE BIT PATTERN BEING" 1 "PROVISION HAS BEEN MADE TO USE" 1 "PLEASE TAKE YOUR PLACE IN THE PILOTS CHAIR AND PREPARE YOURSELF FOR ACTION." 1 "P...PLANET LANDING SEQUENCE" 1 "ON THE AGING EARTH A SMALL GROUPOF PEOPLE, THE TEMPORAL BROTHERHOOD, PLAN THE OVER THROWOF THE SQUARM.THEY BREAK THE SEALS OF AN ANCIENT UNDERGROUND SILO AND UNEARTH A SHIP BURIED SINCE THE END OF THE SECOND MILLENIUM. THE TEMPORAL BROTHERHOOD PLAN TOTRAVEL BACK THROUGH TIME, USING THE LEGENDARY TIME-GATES PLACED THROUGHOUT TIME AND SPACE BY THETECHNOLOGISTS OF THE SECOND MILLENIUM, TO FIND AND DESTROY THE HOME WORLD OF THE SQUARM BEFORE THE TIME THE SQUARM MOVED OUT INTO SPACE." 1 "NOW IS A GOOD TIME TO PUT THE KEYBOARD OVERLAY OVER THE KEYS 6 1 "MISSION CONTROLS ARE :" 1 "L...ADVANCE LONG RANGE SCAN" 1 "J.........ENGAGE JUMP DRIVE" 1 "IS PRESENT IN MEMORY STARTING" 1 "IN THIS CASE THE POSSABLE KEY INPUTS WILL BE DISPLAYED AT THE BOTTOM OF THE SCREEN IN BRACKETS" 1 "IN THE BEGINNING MAN WAS BOUND TO ONE SMALL BALL OF ROCK CALLED THE EARTH, THEN CAME THE DAWN OF THE FIRST MILLENIUM OF THE TECHNOLOGISTS AND CIVILISATION SPREAD THROUGH THE GALAXY, STEPPING FROM STAR TO STAR. THUS WAS THE EMPIRE FORMED AND THE COSMOS WAS AT PEACE FOR TWO MILLENIA." 1 "IF THE ASCII STRING 'JOYSTICK'" 1 "H.....HOLD","S.....START" 1 "FOLLOW THE INSTRUCTIONS ON THE NEXT PAGE TO GET STARTED. " 1 "EXCERPT FROM TEMPORAL BROTHERHOOD TRANSMISSION " 1 "EXCEPT FOR WHERE DESCISIONS ARE REQUIRED." 1 "DATA MUST BE RETURNED IN THE 'A'" 1 "CLEARING A SECTOR WILL INVOLVE DESTROYING THE ENEMY SHIPS IN THAT SECTOR." 1 "BE VECTORED TO A SUBROUTINE AT" 1 "AT ADDRESS 60000 THEN INPUT WILL" 1 "AND THEIR CONTENTS." 1 "AGAIN YOU CAN ONLY LAND ON A PLANET WHEN ALL THE ENEMY SHIPS IN THAT SECTOR HAVE BEEN DESTROYED." 1 "A SHORT LINE SHOWS ALIEN CRAFT." 1 "A JOYSTICK...PLEASE SELECT" 1 "A CROSS SHOWS A PLANET." 1 "8.......UP","9......DOWN" 1 "6..IF YOUR SHIP GETS DAMAGED FIND A PLANET FOR REPAIRS." 1 "6.....LEFT","7.....RIGHT" 1 "5..WHEN THE ENEMY SHIP APPEARS DESTROY IT WITH YOUR LASERS." 1 "4..USE THE UP/DOWN/LEFT/RIGHT KEYS TO LINE UP THE SHIP IN THE TARGET COMPUTER." 1 "3..PUSH J TO JUMP TO THAT SECTOR" 1 "3...TECHNICAL DATA" 1 "2..PUSH L TO FIND SOME ENEMY SHIPS ON THE LONG RANGE SCANNER." 1 "2...KEMPSTON STICK" 1 "1..PRESS KEY (1 1 "1.........NO STICK" 1 "1 THRU 5.........WARP SPEED" 1 "(IT IS WORTH WRITING THESE DOWN)" 1 " DO YOU WISH TO SEE THE INSTRUCTIONS AGAIN?" 1 " A HERO IS NEEDED" 1 " --- REPORT END ---" 1 " CLASSIFIED" 1 " THEN CAME A FALLING APART OF THEEMPIRE IN THE THIRD MILLENIUM AND MUCH KNOWLEDGE WAS LOST. TOWARDS THE END OF THE THIRD MILLENIUM THE SQUARM, A RACE OF VICIOUS INSECTOID REPTILES, APPEARED AT THE EDGE OF THE GALAXY AND DECLARED WAR ON MANKIND. BY THE MIDDLE OF THE FOURTH MILLENIUM ALL OF THE WORLDS OF MAN WERE ENSLAVED BY THE CRUEL SQUARM, SAVE A SMALL CLUSTER OF STARS CENTERED ON SOL." 1 " MESSAGE ENDS" 1 QUICKSILVA 1982 1 Q U I C K S I L V A " 1 MISSION ABORTED 1