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   4 ;S$;S$;S$;S$;
   3 ;S$;S$;S$:
   2 INSTRUCTIONS 
   2 ;S$;S$;S$;S$;S$;
   2 ;S$;S$;S$;S$;S$
   2 ;"THE REDS HAVE ASKED FOR PEACE";
   2 ;"Scouts report coming through Sir":
   2 ;"*******************************";
   2 ;"*******************************"
   2 ;" YOU HAVE WON THE WAR SIR! ";
   2 ;" YOU HAVE LOST THE WAR SIR ";
   2 ;"          L O A D I N G         "
   2 )/(P(UNIT,4
   2           
   1 Wood      
   1 UNIT=TUNIT:
   1 Thompson  
   1 TSUP=TSUP-R*R1:
   1 TSUP=TSUP+10
   1 TMAX=TMAX+P(L,1
   1 TMAX=TMAX+3
   1 TMAX=TMAX+10
   1 TMAX=TMAX+1
   1 Stirling  
   1 SUP=SUP-AU:
   1 PVP=PVP-20
   1 PVP=PVP-100
   1 PVP=PVP+20
   1 PLOSS=PLOSS-1
   1 PLOSS=ACTS-1
   1 PLOSS=-P(UNIT,1
   1 PLOSS<CLOSS
   1 PLAYER MOVE 
   1 PLAYER ATTACK 
   1 Newman    
   1 NUMBER INPUT 
   1 McDowell  
   1 MOR=MOR+0.5
   1 INVASION  r
   1 Howie     
   1 ENEMY MOVE 
   1 ENEMY ATTACK 
   1 Collins   
   1 CR=CR-MAX*2
   1 CR=CR-C(K,1
   1 CR=CR+C(K,1
   1 CLOSS=-C(KF,1
   1 CLOSS<PLOSS
   1 Adam-SmithZ
   1 Adam-Smith
   1 ACTS=ACTS+AU:
   1 ;S$;S$;S$;S$:
   1 ;S$;S$;S$;S$
   1 ;S$;"NO ENEMY MOVEMENTS REPORTED SIR.";S$
   1 ;S$;" Resource points available ";TSUP;
   1 ;;"########################";
   1 ;(" Reduce str. of ARMY";K;" by ");
   1 ;(" Increase str. of ARMY";K;" by ");
   1 ;(" How many units of ARMY";A;"  ";
   1 ;"shot for cowardice."
   1 ;"sent to salt mines."
   1 ;"killed in action.  "
   1 ;"for attacks by ";SUP;" units Sir.";
   1 ;"You start with 10 units per armyand 20 units in reserve."
   1 ;"Which Army will you give orders for Sir? (enter Army's number   or 0 if you have no more orders)":
   1 ;"We can only supply ";SUP;" units Sir":
   1 ;"The co-ordinates of points are  given as a letter then a number eg - the flashing City is at L6."
   1 ;"THEY ONLY HAVE ";P(A,1
   1 ;"THE WEST"
   1 ;"Spectrum adaptation by P.Rawling";
   1 ;"Scouts report Red units as shown":
   1 ;"SUPPLIES ";SUP;"   "(
   1 ;"RESERVES ";PR;"   "(
   1 ;"Options:(1) Reduce Strength   ";#0
   1 ;"NO ENEMY AT ";
   1 ;"Move ARMY";K;"  ";
   1 ;"Have you any orders to give Sir":
   1 ;"Enemy Str. ";ES;" ";
   1 ;"Enemy City at ";
   1 ;"Enemy Army - strength ";C(K,1
   1 ;"End of turn ";GO;". "'S$
   1 ;"ARMY";K;" HAS ORDERS ALREADY SIR.":
   1 ;"ARMY";K;" HAS BEEN WIPED OUT SIR.":
   1 ;"ARMY";A;" already attacking Sir.":
   1 ;"ARMY";A;" IS TOO FAR AWAY SIR":
   1 ;"ARMY";A;" HAS BEEN WIPED OUT SIR":
   1 ;", your     neighbours to the North."
   1 ;"#$%&'()":
   1 ;"########################"
   1 ;"# Your score was  0000 ";
   1 ;" will attack              ");
   1 ;" points are used for supplies)"
   1 ;" and your task is to  repel the invasion about to be  mounted by the ";
   1 ;" You cannot disband armies Sir  ":
   1 ;" YOUR MOVE ";
   1 ;" Will you attack Sir? ":
   1 ;" Where will we attack Sir? ":
   1 ;" WE ONLY HAVE ";TSUP;" POINTS SIR. ":
   1 ;" VICTORY CONDITIONS "
   1 ;" Try again  ";
   1 ;" Try again  ":
   1 ;" THE WESTERN ";
   1 ;" Scouts returning Sir."
   1 ;" SEQUENCE OF PLAY: "
   1 ;" REDS ";
   1 ;" Press ENTER to continue   ";
   1 ;" Number ";
   1 ;" MORALE "
   1 ;" Letter ";
   1 ;" LOSSES TO OUR FORCES = ";PLOSS:
   1 ;" LOSS TO ENEMY = ";CLOSS:
   1 ;" LOGISTICS REPORT ";
   1 ;" INSTRUCTIONS FOR WARGAME "
   1 ;" How many new units reqd Sir? ";
   1 ;" GENERAL POINTS "
   1 ;" Enter No. of attacking Army ";
   1 ;" ENEMY STRONGHOLD HOLDING OUT   ";:
   1 ;" ENEMY STRONGHOLD HAS FALLEN    ";:
   1 ;" ENEMY ATTACKING SQUARE ";
   1 ;" ENEMY ARMY HAS BEEN WIPED OUT  ":
   1 ;" BATTLE REPORT: ";
   1 ;" BATTLE REPORT ":
   1 ;" Attack Str. ";PS:
   1 ;" Any more attacks Sir? ":
   1 ;" ATTACK ";
   1 ;" ARMY";UNIT;" WIPED OUT ";:
   1 ;" ARMY";K;" (General ";M$(K,2
   1 ;" ALLOCATION OF RESOURCES "
   1 ;" ALLIANCE ";
   1 ;" ........... BYE BYE .......... ":
   1 ;" (press ""S"" to stop)":
   1 ;" (or 0 to end attack)        "
   1 ;" (";R1;" points per unit,remaining ";
   1 ;" ";S$;" Supplies in stock ....... ";SUP;
   1 ;" ";S$;" Reserves available ...... ";PR;
   1 ;"  You cannot move off the map   ":
   1 ;"  We now have enough supplies ";
   1 ;"  The Enemy are at ";
   1 ;"  Select level of difficulty      1 (easy) to 5 (hard)          "
   1 ;"  Not enough reserves Sir.      ":
   1 ;"  LOSSES TO ARMY";UNIT;" = ";
   1 ;"  Key ""
   1 ;"  Enemy hold City at ";
   1 ;"  ESTIMATED ENEMY LOSSES = ";
   1 ;"  Do you want to play again  ":
   1 ;"  Do you want to end the game?  ";:
   1 ;"  Do you want random Cities  
   1 ;"  Do you want random Armies  
   1 ;"  CITY HOLDING OUT              ":
   1 ;"  CITY AT ";
   1 ;"  ARMY";J;" is at ";
   1 ;"  -  General    ";M$(UNIT,2
   1 ;"   You may give one  order to each Army (changing    its strength or moving it)."''" You move Armies with keys 5 - 8"''" Armies can move 1 or 2 squares"
   1 ;"   We have supplies to attack      with ";SUP;" units.";
   1 ;"   Do you want INSTRUCTIONS  
   1 ;"    S T O P  T H E  T A P E     "
   1 ;"    NO LOSSES TO OUR FORCES     ":
   1 ;"      ";
   1 ;"      "(
   1 ;"        (3) Move              "
   1 ;"        (2) Increase Strength ";
   1 +Y);X;", strength = ";ES:
   1 +Y);X;" Sir.    ":
   1 +Y);X;" Sir.     ":
   1 +Y);X;" Sir.           ":
   1 +Y);X;" SIR !":
   1 +Y);X;" ":
   1 )=P(UNIT,4
   1 )=P(UNIT,1
   1 );X;" HAS FALLEN         "
   1 );" UNITS SIR":
   1 )+(Z$="8")-(Z$="5"):
   1 )+(Z$="6")-(Z$="7")
   1 (TSUP/R2):
   1 (MAX*MAX/C(K,1
   1 (ES*ES/PS))):
   1 ((PVP+Y-X)*FU)
   1 ''''" DO YOU WANT INSTRUCTIONS AGAIN ":
   1 ''" You have 8 armies to defend the West with, and 14 cities from   which to draw supplies. Armies  and Cities can be placed at     random or to a set pattern."
   1 ''" You are the Commander of the    armed forces of ";
   1 ''" Let's have a look at the map.."
   1 '" You win by destroying enough    of their forces to make them    ask for peace, but your score   depends on how many Cities you  hold at the end and how many    units you have lost."
   1 '" The Reds win if they reach the  bottom edge of the map, or if   they capture all your Cities,   or if they destroy all your     Armies."
   1 '" Red morale is always the same   but Western morale can be as    high as 2 (ie twice as strong   in a fight) or as low as 0 (ie  able to defend themselves a     bit but useless in attack)"
   1 '" Each turn you get 10 resource   points for each City you hold.  You may use points to raise     reserves or as attack supplies."
   1 '" Armies which are reduced to 0   strength are counted as having  been wiped out."''" Cities have a defence strength  of ten."''" Reds are stupid. They always    ignore Western Armies that get  behind them or on their flank." 
   1 '" A Western Army will improve     its morale if it beats off an   attack with little loss, or it  destroys an Enemy Army with     little loss."
   1 '"   REDS MOVE - They only move    1 square at a time, and always  attack Western units or cities  in their path. They bring up    reserves very fast."
   1 '"   FIRST TURN ONLY - You move    (see later), every other turn   starts with the Red move."
   1 "The Enemy move on from the top  of the screen and always move   forward (ie down)"
   1 "Stirling","Collins","Thompson","Newman","McDowell","Howie","Wood","Adam-Smith"
   1 " up,down,left or right. You can  have only 1 Army per square,but may put an Army into a City."
   1 " = an  enemy held City (none shown yet)"
   1 " = a friendly City.  ";
   1 "   To attack the Enemy  an Army must be in a square     next to him. Any number of      Armies can attack each using    all or some of their units,but  you must have enough supplies   for each attacking unit."
   1           P
   1                                 A