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3 dontdraw=0 2 spmode=128 2 npos=npos-1 2 npos=npos+1 2 ;"n o": 2 ;"kllllllllllllm": 2 ;" " 2 );("Ramdisk" 2 );("Microdrive / Opus" 2 );("+D / DISCiPLE" 2 );("+3 B: Drive" 2 );("+3 A: Drive" 2 "dmdesign.1" 1 ~~~}}||{{zyxxwvutsrqponmlkjigfedba`^][ZXWVTSQPNLKIHFECB@>=;:875420/-,*)(&%#" 1 score=nrg+di*100 1 score+" ON THAT LEVEL! PRESS ANY KEY! " 1 s$=" YOU SCORED "+ 1 i j j yzD. 1 g h IT'S TIM 1 fuelsofar=fuelsofar+1 1 fuelsofar=50 1 fuelsofar=0 1 dontdraw=2 1 dmdesign.1q, 1 b s POINTLESS SMIA 1 Which Key Pressed? 1 Which Icon Selected? 1 Which File Menu Item? 1 Where to start 1 WN MOBILE PHONES) 1 WELL UNTIL 1 WE WON (OH 1 VER. s COMME 1 Uh-oh. I've been tryingto put this moment off for ages now, but now I'm going to have to write the actual designer! Here goes... 1 URVEILLANCE MIS 1 UMMER HOLIDAYS,%0 1 ULTIMATELY T< 1 ULL DEMOS 24 HOUR 1 Turn Off Arrow 1 TRADE AS 'ON 1 TIMES, BUT CURRENTLY I PLAN 1 Stevie Dotman Designer 1 Save Level 1 SWITCH TO 48K MODE 1 SWITCH TO 128K MODE 1 SURGERY HOW 1 STUFF. LATr 1 STUFF WHICH WO 1 SONG BY ST COMPILE 1 SONALITIES' J 1 SONAL DISA} 1 SMETIC SURGERY! 1 S, GALAXY, 1 Please don't send me your levels 1 PONDLIFE WILL BE YET ANOTHER EXTREMELY 1 PLOT MYSELZ 1 PK@BCEFHIKLNPQSTVWXZ[]^`abdefgijklmnopqrstuvwxxyz{{||}}~~~ 1 PFN-PRINT3 1 Ooh! A diamond! Luvly! 1 ONCE A MONTH 1 OMEGA, FLP, ALCHEMIST, 1 OLICEMAN) OOPSG 1 O GO BEFORE I RUN 1 O (GASP) DOOO 1 NUTTERS! (OOH` 1 NO! BENDY BANANAS!) 1 NEW CIVILISQ 1 NASA ASSUMED IT 1 N EUROPE) * 1 MODERN COSME 1 METALLICA! 1 MEMORY! JUST ENOUGH 1 MARGARINE AD 1 MAN DESIGNER VER 1 MAIN MIRROR9 1 Loading Screen 1 Load Level 1 Level finished! Wa-hey! 1 LIEN RACE" 1 KEYS. (SPOOKY MORPHY EFFECT OCCURS.c) 1 JEREMY BEADLEx 1 Input Name 1 ITSELF, BECAUSE ID 1 IRLS! YEAH!J 1 INCREDIBLY BUSY 1 IN ONE FINAL PLEA F, 1 IGOTS, EH? " 1 ICE GERLZ! FA 1 ICAL. OH YE 1 Hilite Rite Icon 1 HELLO! GASZ 1 HEAVY BLOW] 1 HAD CAPTURED HIMt 1 GRAHAM COLLI 1 GEOGRAPHY,t" 1 FREAK ACCID 1 FONTS****************** 1 EY DRAW ACTU 1 EVELS SO I CAN GET THIS GAME MADE SOONER OR LATER! HERE GOES THEN... OOPS, OUT OF SPACE. BYE! (GASMAN 24/5/97) 1 EF PERIOD WORK: 1 E OFFICIAL RELEASE DATE!) IF 1 Draw score window(3.11) 1 Draw Screen Menu 1 Draw File Menu 1 DOTS. AFTd 1 DMINISTERED 1 DMDesign.T 1 DMDes_Inf A= 1 DAY MULTI-MILLIONARE 1 Clear Screen 1 Check 4 special square 1 CAREMONGER 1 CAPSULE? WE DESERV 1 C DRILLS BE 1 BY SEPTEMBER 1997 (NO! THAT'S NO 1 BIT SENSIBLE 1 BECAME HIDEOUSLY 1 ATELLITE BACK? MM? 1 AS QUICKLY 1 AN ORDINARY PIGEON. SORRY. j b 1 A Very Messy Death 1 A REALLY ROUNDABr 1 ? HOW MUCH DOG FOOD DIDY 1 ;(" " 1 ;(" " 1 ;"|--- The Stevie Dotman Designer ---|" 1 ;"{L9884 Version 2 . 0" 1 ;"vwx DOTMAN DESIGNER! f a c d e " 1 ;"pqqqqqqqqqqqqr": 1 ;"pqqqqqqqqqqqqr" 1 ;"pqqqqqqqqqqqqqr" 1 ;"pqqqqqqqqqqqqqqr": 1 ;"n o": 1 ;"n o"; 1 ;"klllllllllllllm": 1 ;"kllllllllllllllm"; 1 ;"kllllllllllllllllllllllllllllllmn on opqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqr" 1 ;"iAAAAAARGH!i" 1 ;"Saving to: ";("Tape" 1 ;"Loading from: ";("Tape" 1 ;"ENERGY..." 1 ;"DIAMONDS:0" 1 ;"-THIS LEVEL-": 1 ;" VERSION 2.0 " 1 ;" THE STEVIE DOTMAN DESIGNER "; 1 ;" BY THE GASMAN 1996-97 " 1 ;" "; 1 ;" SAVE LEVEL"''"NOTE: If any errors occur, type GO TO 1001 . To configure for other disk drives, change the syntax in lines 2787 and 2850 to suit your drive and select +D/Disciple." 1 ;" LOAD LEVEL"''"This will erase all current level data. Are you sure? (y/n)" 1 ;" LOAD LEVEL"''"NOTE: If any errors occur, type GO TO 1001 . To configure for other disk drives, change the syntax in lines 2787 and 2850 to suit your drive and select +D/Disciple." 1 ;" " 1 ;" " 1 48K AS WELL! 1 23638-82": 1 23637+256* 1 1030+dontdraw 1 . OTHERWISE, 1 . I'M FOX DEFINITELYNOTMULDER, 1 . I APPEAR 1 --------------------------------There will not be a 'game'"'"version of this program - this is the finished thing!" 1 , WOMO, RUSH, UNIT 5 1 , TECHNIUM 220z 1 , STEVIE E? 1 , NOP, 3SC, K3L, EXODUS, CLAW,0 1 +"You've just died.": 1 +"Yes No": 1 +"Where To Start"+ 1 +"Set Level Name"+ 1 +"Replay level?": 1 +"Play Level": 1 +"Name: "+p$: 1 +"Input name- max 32 letters (Sym+A quits)": 1 +"Clear Screen"+ 1 +"Basically.": 1 +"Are you sure? (y/n)": 1 +"---------------": 1 +" Ramdisk": 1 +" M'Drive/Opus": 1 +" +D/DISCiPLE"+ 1 +" +3 B Drive"+ 1 +" +3 A Drive"+ 1 +" Space to select position, Sym+A to quit ": 1 +" ["+p$+"]": 1 +" File Screen ": 1 +" Start Position OK? (y/n) ": 1 *g,c'g*c.g'c0g) 1 ) quits"'f$ 1 'VE CHANGED MY MIND 1 'SUPPORT RHYTHM GUITARIST WHN 1 '"|Instructions / Info|" 1 '"{L9882 Options:"'"1) Completely pointless intro"'"2) Instructions"'"3) Guidelines"'"4) My address"'"5) What's New?"'"6) Blatant Plug . . ." 1 '"NOTE: This text file is an old one..."'"I don't want any more levels, thanks!"'"Read dotman.txt for more info." 1 "{L9884 SECOND REALITY - ACOUSTIC DREAMS" 1 "{L9884 ENIGMA:" 1 "{L9884 - PONDLIFE MEGADEMO! -","" 1 "{L9883 | Also available from Gasman Productions:|" 1 "{L9883 | --Stevie Dotman Designer: Instructions--|" 1 "{L9883 | ---Blimey, it's the intro!---|","" 1 "{L9883 | ---GUIDELINES---|" 1 "{L9883 | What's new?|","" 1 "{L9883 All titles available from all good PD" 1 "{L9883 Matt Westcott (The Gasman), 24/5/97" 1 "{L9883 Write To:" 1 "{L9882 This file contains some, erm, guidelines on creating" 1 "{L9882 This document program accompanies version 2 . 0" 1 "{L9882 If you really want to know the plot to the game," 1 "{L9882 Greetings fellow Spec-chums, and welcome to" 1 "{L9882 Bye then, hope you enjoy using the designer. . ." 1 "{L9882 And for the more demo-minded of you . . ." 1 "{L9882 1) Version 1 . 1b allows access to ramdisk and +3 disk." 1 "{L9881 I can accept levels on tape, +D/DISCiPLE (3.5 inch only) and" 1 "{L9881 A puzzle game with slidey blocks and things! Features a silly" 1 "{L9881 A few points have been raised regarding copyright and" 1 "you'll get the idea, and there's no need to mess" 1 "you can find it out by reading the scrolly message" 1 "you and you'll be terminally embarrassed (i.e. you" 1 "work). Users of the 'Z80' emulator can send levels in any" 1 "won't be the wiser after reading it, ho ho)." 1 "what sort of response I get." 1 "well?"" Oh, and ""That's all there is to it!""" 1 "waste any time on them here." 1 "want in life?" 1 "wall you die, do I? Right then, I won't." 1 "types of Spectrum." 1 "to be POSSIBLE, please! The game isn't going to" 1 "to any other service, other than for distribution purposes." 1 "to allow you to design levels to send in to me, so" 1 "this fact in your levels, but it's also worth","checking that the player can't 'cheat' in this way!" 1 "things (nothing too drastic though). Here's the situation:" 1 "the pathetically simple to the fiendishly difficult." 1 "the exit (the yellow square thing) but there's a" 1 "the diamonds strategically placed around the","level." 1 "the cliched idea of using your initials!" 1 "the Stevie Dotman Designer. For those of you who" 1 "that's an insult to ring-tailed lemurs." 1 "that I can make Stevie Dotman - the actual game." 1 "system, you'll want to know how to bag those" 1 "subgame and a man with a big nose - what more could you" 1 "so you can't find the start position, it might not be" 1 "so simple a ring-tailed lemur could do it. And" 1 "side. Obviously it's a bit nasty to leave a gap but" 1 "should get the hang of it in no time at all","(hopefully!)","page" 1 "shortcut key system. Keys 1-5 select an icon, and" 1 "round, i.e. if one of the sides has a gap in it, Stevie" 1 "received, and submission of a level is assumed as acceptance" 1 "received - just send 'em in!" 1 "really, although I admit it would probably be" 1 "put a wall on the other side to fool the player," 1 "program is actually meant to do. Well, the idea is" 1 "possible (but pretty hard) to get Stevie between","two diagonally adjacent blocks. By all means use" 1 "place - how about it eh?), I'll explain what this" 1 "particularly high (or low) scoring level then that's" 1 "page","{L9883 Version 2.0:" 1 "page","{L9883 Currently known bugs:" 1 "page","can go through it and come out at the opposite" 1 "p*** off players who've ploughed through" 1 "of these terms. The Stevie Dotman project is not connected" 1 "of the Stevie Dotman Designer, compatible with all" 1 "might have picked this at random from their PD" 1 "mastering the weird but still rather funky control" 1 "library, or possibly downloaded it from the" 1 "libraries. As they say." 1 "levels should you wish to submit any for inclusion" 1 "levels only to come to a dead halt.","page" 1 "levels more interesting, then so much the better!" 1 "level), you can draw whatever you want; even" 1 "level and use the menus for anything clever. It's" 1 "least read the rest of this program!)","end" 1 "juicy point bonuses. All this involves is grabbing" 1 "it's easy enough to complete it without the" 1 "intended diamonds for, but if you want to make a" 1 "in Stevie Dotman - The Game. I'm not setting a" 1 "idea: in fact, if you run out people will laugh at" 1 "hundreds {L9881 (Blimey, that's a bit unrealistic isn't it?) {L9882 of" 1 "highlight where you start!" 1 "helped out tremendously with his 128K routines" 1 "have an impossible final level, because they really" 1 "fuel can and you'll prevent this from happenning" 1 "format: .Z80, .TAP etc. Other emulators on PC's: Send any form of snapshot." 1 "for, ooh, that long." 1 "for no charge. Copyright is waived on all level designs" 1 "fine by me!" 1 "few more things you need to know. After" 1 "explanatory enough don't you? Click on the icons" 1 "easier than ever with this new version, so you" 1 "die). To replenish your reserves, pick up a green" 1 "diamonds, but try and collect them all and it's a" 1 "deadline for this as yet, as it totally depends on" 1 "corresponding option. If you've used Windows" 1 "completely different kettle of fish. This is what I" 1 "caves of course (as I've done in the example" 1 "can press the letters in yellow to select the" 1 "but I'm not going to stop you! If it makes your" 1 "beyond a ring-tailed lemur. Hahahahaha." 1 "be, released as freeware, and as such may be freely copied" 1 "at the bottom, press space to place an item in the" 1 "at the beginning of the program (although you" 1 "annoying for me!" 1 "and basically did all the work which was far too" 1 "adventures amount to. So. . . . . . ." 1 "about with ALT and CTRL either. It's simple enough" 1 "a good idea since I'll be putting in a routine to" 1 "You don't have to make your levels look like" 1 "What you'll want to know here is what Stevie's" 1 "What you might not have figured out is the" 1 "What are you waiting for? Get designing! (Or at" 1 "The only restriction on levels is that I'd like them" 1 "The instructions are in the next info file so I won't" 1 "The Stevie Dotman designer and finished game are, or will" 1 "Thanks go once again to Graham Collier, who" 1 "Sometimes.","end" 1 "Right, on to the designer. I think it's self-" 1 "Opus. Sorry, my +3's disk drive has exploded (i.e. it doesn't" 1 "One thing worth noting is that the level wraps" 1 "One final point, courtesy of Paul Howard: It's" 1 "Oh yes, pressing E exits the game bit.","" 1 "Obviously, having some fuel in space (yes, the","game's set in space - don't ask me why) is a good" 1 "Internet (if anyone actually uploads it in the first" 1 "In essence, all you've got to do is lead Stevie to" 1 "If you're thinking of designing a level deliberately" 1 "I'm pleased to say that designing levels is now" 1 "I'll welcome any sort of levels for inclusion, from" 1 "I don't have to tell you that if you crash into a" 1 "Garry Rowland" 1 "Filename? Sym+A( STOP ) quits ";"CAT (Ext mode, Sym+9) cats disk" 1 "Filename? Sym+A( 1 "F or S call up the relevant menu, from where you" 1 "Enclose an SAE / return postage for return of disks/tapes." 1 "EX-ALF - PONDLIFE PREVIEW PREVIEW" 1 "ELECTRIC REINDEER MANIACS - INTERCHROME" 1 "DMDesign.T" 1 "Code,music,gfx,text - The Gasman" 1 "And, to quote Bruce Forsyth, ""Didn't they do" 1 "Additional routines: Paul Wardle, Menno Van Der Star," 1 "A word about diamonds: The way I see my level," 1 "8) Documents updated" 1 "7) Single version now works on all Spectrums" 1 "6) Bug fix: file names now save correctly on the","+3" 1 "5) Minor document modifications, etc. . ." 1 "5) 'Block-placing' routine is now faster and easier" 1 "4) Silly opening titles removed due to memory","limitations (and because they were annoying)!" 1 "4) No longer need to hold down Caps Shift to","access menus" 1 "3) Documents made separate from main program." 1 "3) Brand new intro!" 1 "2) Corrected bug: when pressing an unused key on a menu, level data would be corrupted." 1 "2) Bug fix: Pointer no longer gets 'left behind' on","screen" 1 "128K Compatibility Mods - Graham Collier" 1 "1) Run Designer"'"2) Save Designer"' p: 1 "+D/Disciple users: I might even put some PD on too!","end" 1 "","{L9883 Version 1.1:" 1 "","{L9883 Version 1.0 - {L9882 Original release." 1 "","{L9883 All bug reports (and fixes!) gratefully" 1 "","{L9883 Frightening Legal Stuff" 1 "","{L9882 None! (At last!)" 1 "","{L9882 Coming soon (or not as the case may be) . . ." 1 "","{L9882 1) Bug fix: Program no longer crashes with file","errors - just produces an error message" 1 "","{L9881 Credits:" 1 "","Well, whatever you do, I look forward to seeing","your levels!" 1 " <Silence>" 1 " 14 Daisy Hill Drive" 1 " Matthew Westcott" 1 " ENGLAND" 1 " PR6 9NE" 1 " Adlington" 1 " Chorley" 1 " Lancs" 1 ! REFERENDUM 1 TO SAY GOODBYE# 1 THE GASMAN 1996-97 1 STRUCTURE. 1 Readme File Program 1 RELEASE DATE: 4TH JUNE 1997 1 PREVIEW. OBVIOUSLY). ACTU 1 OI! DAVE! 1 MEGADEMO, LIKE BEYOND HELP, SHOCKWAVE, FIRST ASSOCIATIO 1 BAD TRIP. AARGH6 1 AGAIN! OR 1 "#%&()*,-/024578:;=> 1 THE STEVIE DOTMAN DESIGNER 1 VERSION 2.0 1