Top 10k strings from stevied1_1.tap in <root> / bin / z80 / software / ZxTapGames.zip / games /
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3 dontdraw=0
2 spmode=128
2 npos=npos-1
2 npos=npos+1
2 ;"n o":
2 ;"kllllllllllllm":
2 ;" "
2 );("Ramdisk"
2 );("Microdrive / Opus"
2 );("+D / DISCiPLE"
2 );("+3 B: Drive"
2 );("+3 A: Drive"
2 "dmdesign.1"
1 ~~~}}||{{zyxxwvutsrqponmlkjigfedba`^][ZXWVTSQPNLKIHFECB@>=;:875420/-,*)(&%#"
1 score=nrg+di*100
1 score+" ON THAT LEVEL! PRESS ANY KEY! "
1 s$=" YOU SCORED "+
1 i j j yzD.
1 g h IT'S TIM
1 fuelsofar=fuelsofar+1
1 fuelsofar=50
1 fuelsofar=0
1 dontdraw=2
1 dmdesign.1q,
1 b s POINTLESS SMIA
1 Which Key Pressed?
1 Which Icon Selected?
1 Which File Menu Item?
1 Where to start
1 WN MOBILE PHONES)
1 WELL UNTIL
1 WE WON (OH
1 VER. s COMME
1 Uh-oh. I've been tryingto put this moment off for ages now, but now I'm going to have to write the actual designer! Here goes...
1 URVEILLANCE MIS
1 UMMER HOLIDAYS,%0
1 ULTIMATELY T<
1 ULL DEMOS 24 HOUR
1 Turn Off Arrow
1 TRADE AS 'ON
1 TIMES, BUT CURRENTLY I PLAN
1 Stevie Dotman Designer
1 Save Level
1 SWITCH TO 48K MODE
1 SWITCH TO 128K MODE
1 SURGERY HOW
1 STUFF. LATr
1 STUFF WHICH WO
1 SONG BY ST COMPILE
1 SONALITIES' J
1 SONAL DISA}
1 SMETIC SURGERY!
1 S, GALAXY,
1 Please don't send me your levels
1 PONDLIFE WILL BE YET ANOTHER EXTREMELY
1 PLOT MYSELZ
1 PK@BCEFHIKLNPQSTVWXZ[]^`abdefgijklmnopqrstuvwxxyz{{||}}~~~
1 PFN-PRINT3
1 Ooh! A diamond! Luvly!
1 ONCE A MONTH
1 OMEGA, FLP, ALCHEMIST,
1 OLICEMAN) OOPSG
1 O GO BEFORE I RUN
1 O (GASP) DOOO
1 NUTTERS! (OOH`
1 NO! BENDY BANANAS!)
1 NEW CIVILISQ
1 NASA ASSUMED IT
1 N EUROPE) *
1 MODERN COSME
1 METALLICA!
1 MEMORY! JUST ENOUGH
1 MARGARINE AD
1 MAN DESIGNER VER
1 MAIN MIRROR9
1 Loading Screen
1 Load Level
1 Level finished! Wa-hey!
1 LIEN RACE"
1 KEYS. (SPOOKY MORPHY EFFECT OCCURS.c)
1 JEREMY BEADLEx
1 Input Name
1 ITSELF, BECAUSE ID
1 IRLS! YEAH!J
1 INCREDIBLY BUSY
1 IN ONE FINAL PLEA F,
1 IGOTS, EH? "
1 ICE GERLZ! FA
1 ICAL. OH YE
1 Hilite Rite Icon
1 HELLO! GASZ
1 HEAVY BLOW]
1 HAD CAPTURED HIMt
1 GRAHAM COLLI
1 GEOGRAPHY,t"
1 FREAK ACCID
1 FONTS******************
1 EY DRAW ACTU
1 EVELS SO I CAN GET THIS GAME MADE SOONER OR LATER! HERE GOES THEN... OOPS, OUT OF SPACE. BYE! (GASMAN 24/5/97)
1 EF PERIOD WORK:
1 E OFFICIAL RELEASE DATE!) IF
1 Draw score window(3.11)
1 Draw Screen Menu
1 Draw File Menu
1 DOTS. AFTd
1 DMINISTERED
1 DMDesign.T
1 DMDes_Inf A=
1 DAY MULTI-MILLIONARE
1 Clear Screen
1 Check 4 special square
1 CAREMONGER
1 CAPSULE? WE DESERV
1 C DRILLS BE
1 BY SEPTEMBER 1997 (NO! THAT'S NO
1 BIT SENSIBLE
1 BECAME HIDEOUSLY
1 ATELLITE BACK? MM?
1 AS QUICKLY
1 AN ORDINARY PIGEON. SORRY. j b
1 A Very Messy Death
1 A REALLY ROUNDABr
1 ? HOW MUCH DOG FOOD DIDY
1 ;(" "
1 ;(" "
1 ;"|--- The Stevie Dotman Designer ---|"
1 ;"{L9884 Version 2 . 0"
1 ;"vwx DOTMAN DESIGNER! f a c d e "
1 ;"pqqqqqqqqqqqqr":
1 ;"pqqqqqqqqqqqqr"
1 ;"pqqqqqqqqqqqqqr"
1 ;"pqqqqqqqqqqqqqqr":
1 ;"n o":
1 ;"n o";
1 ;"klllllllllllllm":
1 ;"kllllllllllllllm";
1 ;"kllllllllllllllllllllllllllllllmn on opqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqr"
1 ;"iAAAAAARGH!i"
1 ;"Saving to: ";("Tape"
1 ;"Loading from: ";("Tape"
1 ;"ENERGY..."
1 ;"DIAMONDS:0"
1 ;"-THIS LEVEL-":
1 ;" VERSION 2.0 "
1 ;" THE STEVIE DOTMAN DESIGNER ";
1 ;" BY THE GASMAN 1996-97 "
1 ;" ";
1 ;" SAVE LEVEL"''"NOTE: If any errors occur, type GO TO 1001 . To configure for other disk drives, change the syntax in lines 2787 and 2850 to suit your drive and select +D/Disciple."
1 ;" LOAD LEVEL"''"This will erase all current level data. Are you sure? (y/n)"
1 ;" LOAD LEVEL"''"NOTE: If any errors occur, type GO TO 1001 . To configure for other disk drives, change the syntax in lines 2787 and 2850 to suit your drive and select +D/Disciple."
1 ;" "
1 ;" "
1 48K AS WELL!
1 23638-82":
1 23637+256*
1 1030+dontdraw
1 . OTHERWISE,
1 . I'M FOX DEFINITELYNOTMULDER,
1 . I APPEAR
1 --------------------------------There will not be a 'game'"'"version of this program - this is the finished thing!"
1 , WOMO, RUSH, UNIT 5
1 , TECHNIUM 220z
1 , STEVIE E?
1 , NOP, 3SC, K3L, EXODUS, CLAW,0
1 +"You've just died.":
1 +"Yes No":
1 +"Where To Start"+
1 +"Set Level Name"+
1 +"Replay level?":
1 +"Play Level":
1 +"Name: "+p$:
1 +"Input name- max 32 letters (Sym+A quits)":
1 +"Clear Screen"+
1 +"Basically.":
1 +"Are you sure? (y/n)":
1 +"---------------":
1 +" Ramdisk":
1 +" M'Drive/Opus":
1 +" +D/DISCiPLE"+
1 +" +3 B Drive"+
1 +" +3 A Drive"+
1 +" Space to select position, Sym+A to quit ":
1 +" ["+p$+"]":
1 +" File Screen ":
1 +" Start Position OK? (y/n) ":
1 *g,c'g*c.g'c0g)
1 ) quits"'f$
1 'VE CHANGED MY MIND
1 'SUPPORT RHYTHM GUITARIST WHN
1 '"|Instructions / Info|"
1 '"{L9882 Options:"'"1) Completely pointless intro"'"2) Instructions"'"3) Guidelines"'"4) My address"'"5) What's New?"'"6) Blatant Plug . . ."
1 '"NOTE: This text file is an old one..."'"I don't want any more levels, thanks!"'"Read dotman.txt for more info."
1 "{L9884 SECOND REALITY - ACOUSTIC DREAMS"
1 "{L9884 ENIGMA:"
1 "{L9884 - PONDLIFE MEGADEMO! -",""
1 "{L9883 | Also available from Gasman Productions:|"
1 "{L9883 | --Stevie Dotman Designer: Instructions--|"
1 "{L9883 | ---Blimey, it's the intro!---|",""
1 "{L9883 | ---GUIDELINES---|"
1 "{L9883 | What's new?|",""
1 "{L9883 All titles available from all good PD"
1 "{L9883 Matt Westcott (The Gasman), 24/5/97"
1 "{L9883 Write To:"
1 "{L9882 This file contains some, erm, guidelines on creating"
1 "{L9882 This document program accompanies version 2 . 0"
1 "{L9882 If you really want to know the plot to the game,"
1 "{L9882 Greetings fellow Spec-chums, and welcome to"
1 "{L9882 Bye then, hope you enjoy using the designer. . ."
1 "{L9882 And for the more demo-minded of you . . ."
1 "{L9882 1) Version 1 . 1b allows access to ramdisk and +3 disk."
1 "{L9881 I can accept levels on tape, +D/DISCiPLE (3.5 inch only) and"
1 "{L9881 A puzzle game with slidey blocks and things! Features a silly"
1 "{L9881 A few points have been raised regarding copyright and"
1 "you'll get the idea, and there's no need to mess"
1 "you can find it out by reading the scrolly message"
1 "you and you'll be terminally embarrassed (i.e. you"
1 "work). Users of the 'Z80' emulator can send levels in any"
1 "won't be the wiser after reading it, ho ho)."
1 "what sort of response I get."
1 "well?"" Oh, and ""That's all there is to it!"""
1 "waste any time on them here."
1 "want in life?"
1 "wall you die, do I? Right then, I won't."
1 "types of Spectrum."
1 "to be POSSIBLE, please! The game isn't going to"
1 "to any other service, other than for distribution purposes."
1 "to allow you to design levels to send in to me, so"
1 "this fact in your levels, but it's also worth","checking that the player can't 'cheat' in this way!"
1 "things (nothing too drastic though). Here's the situation:"
1 "the pathetically simple to the fiendishly difficult."
1 "the exit (the yellow square thing) but there's a"
1 "the diamonds strategically placed around the","level."
1 "the cliched idea of using your initials!"
1 "the Stevie Dotman Designer. For those of you who"
1 "that's an insult to ring-tailed lemurs."
1 "that I can make Stevie Dotman - the actual game."
1 "system, you'll want to know how to bag those"
1 "subgame and a man with a big nose - what more could you"
1 "so you can't find the start position, it might not be"
1 "so simple a ring-tailed lemur could do it. And"
1 "side. Obviously it's a bit nasty to leave a gap but"
1 "should get the hang of it in no time at all","(hopefully!)","page"
1 "shortcut key system. Keys 1-5 select an icon, and"
1 "round, i.e. if one of the sides has a gap in it, Stevie"
1 "received, and submission of a level is assumed as acceptance"
1 "received - just send 'em in!"
1 "really, although I admit it would probably be"
1 "put a wall on the other side to fool the player,"
1 "program is actually meant to do. Well, the idea is"
1 "possible (but pretty hard) to get Stevie between","two diagonally adjacent blocks. By all means use"
1 "place - how about it eh?), I'll explain what this"
1 "particularly high (or low) scoring level then that's"
1 "page","{L9883 Version 2.0:"
1 "page","{L9883 Currently known bugs:"
1 "page","can go through it and come out at the opposite"
1 "p*** off players who've ploughed through"
1 "of these terms. The Stevie Dotman project is not connected"
1 "of the Stevie Dotman Designer, compatible with all"
1 "might have picked this at random from their PD"
1 "mastering the weird but still rather funky control"
1 "library, or possibly downloaded it from the"
1 "libraries. As they say."
1 "levels should you wish to submit any for inclusion"
1 "levels only to come to a dead halt.","page"
1 "levels more interesting, then so much the better!"
1 "level), you can draw whatever you want; even"
1 "level and use the menus for anything clever. It's"
1 "least read the rest of this program!)","end"
1 "juicy point bonuses. All this involves is grabbing"
1 "it's easy enough to complete it without the"
1 "intended diamonds for, but if you want to make a"
1 "in Stevie Dotman - The Game. I'm not setting a"
1 "idea: in fact, if you run out people will laugh at"
1 "hundreds {L9881 (Blimey, that's a bit unrealistic isn't it?) {L9882 of"
1 "highlight where you start!"
1 "helped out tremendously with his 128K routines"
1 "have an impossible final level, because they really"
1 "fuel can and you'll prevent this from happenning"
1 "format: .Z80, .TAP etc. Other emulators on PC's: Send any form of snapshot."
1 "for, ooh, that long."
1 "for no charge. Copyright is waived on all level designs"
1 "fine by me!"
1 "few more things you need to know. After"
1 "explanatory enough don't you? Click on the icons"
1 "easier than ever with this new version, so you"
1 "die). To replenish your reserves, pick up a green"
1 "diamonds, but try and collect them all and it's a"
1 "deadline for this as yet, as it totally depends on"
1 "corresponding option. If you've used Windows"
1 "completely different kettle of fish. This is what I"
1 "caves of course (as I've done in the example"
1 "can press the letters in yellow to select the"
1 "but I'm not going to stop you! If it makes your"
1 "beyond a ring-tailed lemur. Hahahahaha."
1 "be, released as freeware, and as such may be freely copied"
1 "at the bottom, press space to place an item in the"
1 "at the beginning of the program (although you"
1 "annoying for me!"
1 "and basically did all the work which was far too"
1 "adventures amount to. So. . . . . . ."
1 "about with ALT and CTRL either. It's simple enough"
1 "a good idea since I'll be putting in a routine to"
1 "You don't have to make your levels look like"
1 "What you'll want to know here is what Stevie's"
1 "What you might not have figured out is the"
1 "What are you waiting for? Get designing! (Or at"
1 "The only restriction on levels is that I'd like them"
1 "The instructions are in the next info file so I won't"
1 "The Stevie Dotman designer and finished game are, or will"
1 "Thanks go once again to Graham Collier, who"
1 "Sometimes.","end"
1 "Right, on to the designer. I think it's self-"
1 "Opus. Sorry, my +3's disk drive has exploded (i.e. it doesn't"
1 "One thing worth noting is that the level wraps"
1 "One final point, courtesy of Paul Howard: It's"
1 "Oh yes, pressing E exits the game bit.",""
1 "Obviously, having some fuel in space (yes, the","game's set in space - don't ask me why) is a good"
1 "Internet (if anyone actually uploads it in the first"
1 "In essence, all you've got to do is lead Stevie to"
1 "If you're thinking of designing a level deliberately"
1 "I'm pleased to say that designing levels is now"
1 "I'll welcome any sort of levels for inclusion, from"
1 "I don't have to tell you that if you crash into a"
1 "Garry Rowland"
1 "Filename? Sym+A( STOP ) quits ";"CAT (Ext mode, Sym+9) cats disk"
1 "Filename? Sym+A(
1 "F or S call up the relevant menu, from where you"
1 "Enclose an SAE / return postage for return of disks/tapes."
1 "EX-ALF - PONDLIFE PREVIEW PREVIEW"
1 "ELECTRIC REINDEER MANIACS - INTERCHROME"
1 "DMDesign.T"
1 "Code,music,gfx,text - The Gasman"
1 "And, to quote Bruce Forsyth, ""Didn't they do"
1 "Additional routines: Paul Wardle, Menno Van Der Star,"
1 "A word about diamonds: The way I see my level,"
1 "8) Documents updated"
1 "7) Single version now works on all Spectrums"
1 "6) Bug fix: file names now save correctly on the","+3"
1 "5) Minor document modifications, etc. . ."
1 "5) 'Block-placing' routine is now faster and easier"
1 "4) Silly opening titles removed due to memory","limitations (and because they were annoying)!"
1 "4) No longer need to hold down Caps Shift to","access menus"
1 "3) Documents made separate from main program."
1 "3) Brand new intro!"
1 "2) Corrected bug: when pressing an unused key on a menu, level data would be corrupted."
1 "2) Bug fix: Pointer no longer gets 'left behind' on","screen"
1 "128K Compatibility Mods - Graham Collier"
1 "1) Run Designer"'"2) Save Designer"' p:
1 "+D/Disciple users: I might even put some PD on too!","end"
1 "","{L9883 Version 1.1:"
1 "","{L9883 Version 1.0 - {L9882 Original release."
1 "","{L9883 All bug reports (and fixes!) gratefully"
1 "","{L9883 Frightening Legal Stuff"
1 "","{L9882 None! (At last!)"
1 "","{L9882 Coming soon (or not as the case may be) . . ."
1 "","{L9882 1) Bug fix: Program no longer crashes with file","errors - just produces an error message"
1 "","{L9881 Credits:"
1 "","Well, whatever you do, I look forward to seeing","your levels!"
1 " <Silence>"
1 " 14 Daisy Hill Drive"
1 " Matthew Westcott"
1 " ENGLAND"
1 " PR6 9NE"
1 " Adlington"
1 " Chorley"
1 " Lancs"
1 ! REFERENDUM
1 TO SAY GOODBYE#
1 THE GASMAN 1996-97
1 STRUCTURE.
1 Readme File Program
1 RELEASE DATE: 4TH JUNE 1997
1 PREVIEW. OBVIOUSLY). ACTU
1 OI! DAVE!
1 MEGADEMO, LIKE BEYOND HELP, SHOCKWAVE, FIRST ASSOCIATIO
1 BAD TRIP. AARGH6
1 AGAIN! OR
1 "#%&()*,-/024578:;=>
1 THE STEVIE DOTMAN DESIGNER
1 VERSION 2.0
1