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2 POSSIBLE SCORE:"*d 1 ________________________________"! 1 TOTAL SCORE:"*| 1 TIME UP!!"> 1 TIME BONUS:"* 1 Start address : "* 1 SPECTRONC JL 1 SPECTRON 1 SCORE FOR THIS SCREEN:"* 1 PERCENTAGE EFFICIENCY:"! 1 PERCENTAGE BONUS:"! 1 End address : " 1 ENEMIES (cont.) 1 COMPILER V 2.2 1 Array End Address : "* 1 ATTACK WAVE:"*D 1 ATTACK WAVE "*D 1 ;"WAVE DATA" 1 ;"THIS PROGRAM WILL SELF DESTRUCT IF THE 'BREAK' KEY IS PRESSED " 1 ;"STARTING LEVEL(1-9):";: 1 ;"SPECTRON IS LOADING": 1 ;"PREPARE TAPE THEN PRESS ANY KEY TO SAVE A COPY OF SPECTRON WHICHWILL RUN AUTOMATICALLY" 1 ;"IN ORDER TO MAKE THE GAME PLAYABLE THE FIRING OF YOUR OWN LASERS OCCURS WHENEVER YOU MOVE.THIS LIMITS THE CONTROL KEYS TO FOUR AND ALLOWS RAPID FIRING." 1 ;"GOOD LUCK!": 1 ;"EACH WAVE HAS A TIME BONUS WHICH CONSTANTLY DROPS DURING THE WAVE.IF THE BONUS REACHES ZERO BEFORE ALL THE ENEMY ROBOTS HAVE BEEN DESTROYED,THAT PARTICULAR WAVE WILL AUTOMATICA-LLY FINISH." 1 ;"CURRENT HI-SCORE:"; 1 ;"AWARDING OF BONUSES" 1 ;" SCORING:" 1 ;" ENEMIES:" 1 ;" CONTROLS:" 1 ;" BEFORE ANY ATTACK WAVE BEGINS YOU WILL BE PRESENTED WITH THE DATA FOR THAT PARTICULAR WAVE. THIS WILL INCLUDE THE NUMBERS OF EACH PARTICULAR TYPE OF ENEMY APPEARING,THE STARTING VALUE FORTHE BONUS COUNTER AND THE MAX. POSSIBLE SCORE FOR THAT WAVE." 1 ;" AFTER EACH ATTACK WAVE YOU WILLBE AWARDED YOUR BONUS POINTS FOR THAT PARTICULAR WAVE.THESE BONUSES INCLUDE THE VALUE REMAINING ON THE BONUS COUNTER AND YOUR PERCENTAGE EFFICIENCY." 1 ;" 10 POINTS FOR EACH POINT OF EFFICIENCY." 1 ;" 1 POINT FOR EACH UNIT OF TIME BONUS REMAINING."; 1 ;" 'V'-LEFT." 1 ;" 'Q'-UP."; 1 ;" 'B'-RIGHT."; 1 ;" 'A'-DOWN."; 1 -THESE ARE FIRED BY LAUNCHERS AND HOME IN ON YOUR ROBOT. 1 -SWARMER 10 POINTS."; 1 -SPEEDER 20 POINTS."; 1 -MOVE RAMDOMLY ROUND THE SCREEN AND FIRE MISSILES" 1 -MOVE QUITE SLOWLY AROUND THE SCREEN ATEMPTING TO HIT YOUR OWN ROBOT." 1 -MOVE IN THE SAME WAY AS SWARMERS BUT FASTER" 1 -MOVE IN THE SAME WAY AS LAUNCHERS BUT LEAVE AN ELECTRIC FENCE BEHIND THEM. THIS FENCE IS ALMOST INDESTRUCTA-BLE AND ONLY ABOUT ONE IN TWELVE OF YOUR OWN SHOTS CAN PENETRATE IT (REMEMBER THIS FACT,IT WILL BECOME IMPORTANT IN THE LATER STAGES)." 1 -LAUNCHER 30 POINTS."; 1 -ELECTRON 40 POINTS." 1 *GAME OVER*"> 1 "SPECTRONC" 1 "SPECTRON" 1 to start a game" 1 for more instructions or 1 VERY DANGEROUS 1 Second Pass 1 SCORE: LIVES: BONUS: "> 1 NO ERRORS 1 First Pass 1 COMPLETE"> 1 1983 VIRGIN GAMES LTD." 1 1983 Martin Lewis 1 ERROR 1 WYE VALLEY SOFTWARE 1 "> 1 ">