Top 10k strings from seabattl.tap in <root> / bin / z80 / software / ZxTapGames.zip / games /

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   8 E$(R,M)="*":
   6 E$(X,Y+N)=Z$:
   6 (E$(X,Y+N)
   6                                 
   5 (f$(p,o+n)
   4 f$(p,o+n)=z$:
   4 (f$(j,k)="
   4 (d$(J,K)="
   4 (E$(R,M)="
   3 ;"AT=";ATT
   3 ;"ABCDEFGHIJKLMNOPQRST"
   2 F$(p,o+n)=Z$:
   2 E$(X,Y)=Z$:
   2 E$(R,M)="*"
   2 BattleCODE
   2 ;"Press Any Key To Continue":
   2 ;"HIT=";HIT;
   2 ;"                                ":
   1 n,m;f$(n,m)
   1 f$(j,k)="H"
   1 ehit=ehit+1
   1 ZX SPECTRUM GAMES FROM
   1 Sea Battle=R
   1 STOP THE TAPE!
   1 SEA BATTLE`
   1 SEA BATTLE LOADER
   1 SEA BATTLE
   1 HMS Nelson
   1 F$(p,o)=Z$
   1 ERUN=ERUN-1
   1 EACX=EACX-1
   1 E$(R,M)="H"
   1 E$(N)="    
   1 D$="YOUR FLEET HAS BEEN RE-BUILT.                                 DO YOU ACCEPT THE CHALLANGE OF ANOTHER MISSION ?  "
   1 D$="TO SET UP YOUR FORCES:-                                         ENTER the coordinates of the    extreme left block of the objector the vertex of the HQ, making sure that SEA forces are posi-  tioned at SEA and LAND forces onLAND.                                 EXAMPLE:                                To set up the     Aircraft Carrier on the screen  at the position shown below,    then the Coordinates You should ENTER are B2                                           ABCDEFG  IT IS IMPORTANT TO    1
   1 CODE       
   1 BattleCODEH
   1 BattleCODE 
   1 ;"WELL DONE! Enemy fleet Destroyed":
   1 ;"TRY Again!":
   1 ;"S = ";S;
   1 ;"S = ";ES
   1 ;"R = ";RUNX
   1 ;"R = ";ERUNX
   1 ;"Press ENTER To Aim,             Any Other Key For Random shots.":
   1 ;"PRESS any key to Commence."
   1 ;"PRESS ""R"" To Reveal ENEMY FLEET,ANY Other KEY To CONTINUE ":
   1 ;"Mission Ended, Fleet Destroyed.":
   1 ;"INPUT ERROR, PLEASE TRY AGAIN":
   1 ;"HQ= ";HQ;
   1 ;"HQ= ";EHQ
   1 ;"HIT=";EHIT
   1 ;"Do you want sound effects? (Y/N)":
   1 ;"D = ";ED
   1 ;"D = ";D;
   1 ;"C = ";EC
   1 ;"C = ";C;
   1 ;"Bad luck, you loose":
   1 ;"B = ";EB
   1 ;"B = ";B;
   1 ;"ANSWER (Y/N)":
   1 ;"AC= ";EAC
   1 ;"AC= ";AC;
   1 ;"AA= ";EAA
   1 ;"AA= ";ACK;
   1 ;" ABCDEFGHIJKLMNOPQRST"
   1 ;"   PRESS ANY KEY TO CONTINUE":
   1 ;"    PRESS ANY KEY TO PLAY...    ":
   1 ;"     PLEASE WAIT A MOMENT"
   1 ;"                                                             ":
   1 ;"                                                                ":
   1 888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888==============================88==============================8888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888880000000000000000000000000000000000000000000000000000000000000000l
   1 (F$(p,o+n)
   1 (D$(j,k)="
   1 "Sea Battle"
   1 "Loading in 48k mode"
   1 "ENTER S. POSITION. ";A$
   1 "ENTER RUNWAY POSITION. ";A$
   1 "ENTER HQ POSITION. ";A$
   1 "ENTER D. POSITION. ";A$
   1 "ENTER Co-Ordinates..";k$
   1 "ENTER C. POSITION. ";A$
   1 "ENTER B. S. POSITION. ";A$
   1 "ENTER ACK-ACK POSITION. ";A$
   1 "ENTER A. C. POSITION. ";A$
   1  = Aircraft Carrier or AC  
   1  1984 Robert Bradshaw.                                     SEA BATTLES IS A BATTLESHIP GAMEFOR THE 48K SPECTRUM. THE FORCESARE DEFINED AS FOLLOWS:                                         
   1  & * Indicates hit             
   1   REMEMBER THAT THE     2
   1   HORIZONTALLY, UNLIKE            TRADITIONAL BATTLESHIPS. When   the BORDER  becomes striped thenPRESS ANY KEY"
   1   FORCES ARE SET UP     3
   1   = Battleship       or B   
   1    SEA BATTLES   
   1    = Runway           or R   
   1    = Cruiser          or C   
   1     = Destroyer        or D   
   1      Indicates miss"                              
   1      = Submarine        or S                                   HH                              H     = Headquarters     or HQ  
   1      = Ack-Ack Gun      or AA                                  
   1