Top 10k strings from rocketm1.tap
in <root> / bin / z80 / software / ZxTapGames.zip / games /
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1 {O|/|R|R|6]@ 1 weird mixture of Jetpac and Chuckie Egg. :-) 1 the rocket-pack/fuel but the idea is the same. 1 rocketmn.pJ< 1 rocket81 1 rmpic 1 rmemu 1 if it returns... 1 diamonds. Later levels have an eagle and legs of lamb instead of 1 copyright Sinclair Research, or Amstrad, or somebody. 1 a quarter of the screen is drawn each frame. 1 ZX81 programs effectively run in the speccy's screen memory; 1 You can email me at [email protected]. 1 WHY ROCKET MAN? 1 WHY IS IT 128-SPECIFIC? 1 The title screen graphic is based on a scan of the tape inlay. 1 The animation is jerky, due to the staggered screen update. 1 TITLE SCREEN 1 Rocket81 - ZX81 Rocket Man patched to run on the 128k Spectrum 1 Rocket Man is/was copyright Software Farm. 1 Rocket Man 1 PROBLEMS WITH THE PORT 1 PLAYING THE GAME 1 It was a big hit, and still seems popular, despite being a 1 Emulating the pseudo-hi-res screen is a real CPU hog; only 1 Collect the fuel, jump to the rocket-pack, go over and get the 1 CONTACTING ME 1 All the stuff I did (patching, emulation, etc) is public domain. 1 :$$$$$$$$: 1 64 bytes of the ZX81 ROM, as required for the pseudo-hi-res, are 1 3. Toggle border 1 2. Documentation 1 128s have an alternative screen. 1 1. Start game 1 -- Press space to return -- 1 -- Press space for more -- 1 "rocketmn.p" 1 "`$:?()><=+-*/;,.0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ 1 "Sorry, this program needs a 128."