Top 10k strings from rocketm1.tap in <root> / bin / z80 / software / ZxTapGames.zip / games /
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1 {O|/|R|R|6]@
1 weird mixture of Jetpac and Chuckie Egg. :-)
1 the rocket-pack/fuel but the idea is the same.
1 rocketmn.pJ<
1 rocket81
1 rmpic
1 rmemu
1 if it returns...
1 diamonds. Later levels have an eagle and legs of lamb instead of
1 copyright Sinclair Research, or Amstrad, or somebody.
1 a quarter of the screen is drawn each frame.
1 ZX81 programs effectively run in the speccy's screen memory;
1 You can email me at [email protected].
1 WHY ROCKET MAN?
1 WHY IS IT 128-SPECIFIC?
1 The title screen graphic is based on a scan of the tape inlay.
1 The animation is jerky, due to the staggered screen update.
1 TITLE SCREEN
1 Rocket81 - ZX81 Rocket Man patched to run on the 128k Spectrum
1 Rocket Man is/was copyright Software Farm.
1 Rocket Man
1 PROBLEMS WITH THE PORT
1 PLAYING THE GAME
1 It was a big hit, and still seems popular, despite being a
1 Emulating the pseudo-hi-res screen is a real CPU hog; only
1 Collect the fuel, jump to the rocket-pack, go over and get the
1 CONTACTING ME
1 All the stuff I did (patching, emulation, etc) is public domain.
1 :$$$$$$$$:
1 64 bytes of the ZX81 ROM, as required for the pseudo-hi-res, are
1 3. Toggle border
1 2. Documentation
1 128s have an alternative screen.
1 1. Start game
1 -- Press space to return --
1 -- Press space for more --
1 "rocketmn.p"
1 "`$:?()><=+-*/;,.0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ
1 "Sorry, this program needs a 128."