Top 10k strings from rocketm1.tap in <root> / bin / z80 / software / ZxTapGames.zip / games /

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   1 {O|/|R|R|6]@
   1 weird mixture of Jetpac and Chuckie Egg. :-)
   1 the rocket-pack/fuel but the idea is the same.
   1 rocketmn.pJ<
   1 rocket81  
   1 rmpic     
   1 rmemu     
   1 if it returns...
   1 diamonds. Later levels have an eagle and legs of lamb instead of
   1 copyright Sinclair Research, or Amstrad, or somebody.
   1 a quarter of the screen is drawn each frame.
   1 ZX81 programs effectively run in the speccy's screen memory;
   1 You can email me at [email protected].
   1 WHY ROCKET MAN?
   1 WHY IS IT 128-SPECIFIC?
   1 The title screen graphic is based on a scan of the tape inlay.
   1 The animation is jerky, due to the staggered screen update.
   1 TITLE SCREEN
   1 Rocket81 - ZX81 Rocket Man patched to run on the 128k Spectrum
   1 Rocket Man is/was copyright Software Farm.
   1 Rocket Man
   1 PROBLEMS WITH THE PORT
   1 PLAYING THE GAME
   1 It was a big hit, and still seems popular, despite being a
   1 Emulating the pseudo-hi-res screen is a real CPU hog; only
   1 Collect the fuel, jump to the rocket-pack, go over and get the
   1 CONTACTING ME
   1 All the stuff I did (patching, emulation, etc) is public domain.
   1 :$$$$$$$$:
   1 64 bytes of the ZX81 ROM, as required for the pseudo-hi-res, are
   1 3. Toggle border
   1 2. Documentation
   1 128s have an alternative screen.
   1 1. Start game
   1 -- Press space to return --
   1 -- Press space for more --
   1 "rocketmn.p"
   1 "`$:?()><=+-*/;,.0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ
   1 "Sorry, this program needs a 128."