Top 10k strings from postmani.tap
in <root> / bin / z80 / software / ZxTapGames.zip / games /
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5 omrow=mrow: 4 mrow=mrow+1 4 ;"Press a key to continue ... ": 3 omrow,omcol;q$ 3 omcol=mcol 3 mrow,mcol;"s": 3 ;"abbcbbbcbbbcbbbcbbbcbbbcbbbcbbbde e e e e e e e e" 3 (mrow,mcol): 2 omrow,omcol;" "; 2 mrow,mcol;m$ 2 mcol=mcol-1 2 mcol=mcol-(mcol>0 2 mcol=mcol+(mcol<31 2 (mrow,mcol) 1 trow=otrow-(mrow<otrow 1 trow,tcol;"BC" 1 trow,tcol; 1 tcol=otcol+2 1 score>99999 1 score=score+5 1 score=score+150 1 score+" points.": 1 score);score; 1 score);score 1 right=63026 1 post 1 otrow=trow: 1 otrow,otcol; 1 otcol=tcol: 1 omrow=mrow 1 odrow=drow: 1 odrow,odcol;"G E" 1 odcol=dcol: 1 mrow=omrow 1 mrow=mrow-1 1 mrow,mcol;q$ 1 mrow,mcol;"s" 1 mrow,mcol; 1 mcol=tcol+1 1 mcol=omcol 1 mcol=mcol+1 1 m$="number "+ 1 m$="in recovering letter": 1 m$="delivered": 1 m$="_ _ _ _ _ _ _ _": 1 m$="_ _ _ _ _ _ _ _ _": 1 m$="_ _ _ _ _ _ _ _ _": 1 m$="You scored "+ 1 m$="You have succeeded": 1 m$="The letters have been": 1 m$="Sorry, Harold ... ": 1 m$="P O S T M A N I A": 1 m$="O B S T A C L E S": 1 m$="Now, Where's the next one ?": 1 m$="CONGRATULATIONS!": 1 m$="C O N T R O L S": 1 m$="Bonus = "+ 1 letter=letter+1 1 letter+" ... ": 1 left=63000 1 drow,dcol;"FGEF": 1 change CHARS 1 a$="lj ki fhk klh h k jl i hl g f klk gh f hj ik kij hk hi ": 1 a$="f jk kig jg fg ikl jhi gji k j hji h j ikj ilj j jk jf g ji jk": 1 a$="f hk i k h ki h ji l f ihg hf k hi kl hij ig jk h l f i": 1 Transfer Character Set 1 Set Timer to Zero 1 Machine Code 1 M/code and graphics 1 Load graphics 1 Instructions 1 If man reaches edge of screen he scrolls to other side and is moved along one step. 1 =(x+y)=(x+y+ 1 ;"p p p p p p p p p p p p" 1 ;"e e e": 1 ;"abbcbbd": 1 ;"Transferring Characters" 1 ;"Press any key to continue": 1 ;"Press a key to begin game .. ": 1 ;"Loading Graphics" 1 ;"Loading Code" 1 ;"Instructions (Yes or No) "; 1 ;"Harold"; 1 ;"Dnnnnnnnnnnnnnnnnnnnnnnno"; 1 ;"Dnnnnnnnnnnnnnnnnnnnnnnno" 1 ;"Another game ? (Yes/No) "; 1 ;"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" 1 ;"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA": 1 ;"AAAAAA": 1 ;"4. Stamp Machine:"; 1 ;"3. Conveyor Belts:"; 1 ;"2. Trapdoors :"; 1 ;"1. The tractor :"; 1 ;" hi kl ": 1 ;" " 1 ;" " 1 ;" ": 1 1/85 ZX-COMPUTING 1 *stamp;"r"; 1 *stamp;"q": 1 *stamp;"p": 1 *stamp;" "; 1 *Move Stamping Machine* 1 *** Print a Message *** 1 *(letter*(letter<7 1 * Move Conveyor Belts * 1 )+(mrow>otrow 1 (mcol=tcol 1 ((letter-1 1 ''"Open and close at random times, hindering Harold's progress between conveyor belts." 1 ''"Moves from left to right at top of screen. Harold must avoid this when moving around in this area." 1 ''"Move through this while avoidingthe moving arms." 1 ''"Move left / right or vice-versa.Harold must jump on these, avoiding the boxes, to reach theletter." 1 ''" ~8~ moves one step right" 1 ''" ~7~ moves up one step. ( Harold can not move up after the first trap door)" 1 ''" ~6~ moves one step down ( also jumps on or off a conveyor belt )" 1 ''" ~5~ moves one step left " 1 '"Harold begins in the entrance tothe post office at the top left of the screen and must make his way down to the bottom right of the screen where he will find a letter. You must help Harold " 1 "to recover this letter." 1 "sum of money in her will. Understandably he has now had second thoughts and must recoverthe letters from the post officebefore they are delivered." 1 "sent her a number of letters, explaining his opinion of her in detail." 1 "The main character in this game is called Harold Jones. Harold has only one problem and that's his mother-in-law. He is totallyfed up with her and has recently" 1 " There is one other problem and that is the time limit. Harold starts into the post office at twelve o'clock and must be out before the mail is delivered at one o'clock (a lonesounds at 12:55). The clock speeds up each time Harold recovers a letter." 1 " There are many obstacles in Harolds way and if he is caught in any of these he is returned to the entrance, wasting time." 1 " After posting these letters, however, he found out that she is going to leave him a large " 1 START LOOP 1 **** Print Score **** 1 *** Timer *** 1 *** Move Tractor *** 1 *** Instrucition *** 1 *** Game Over *** 1 *** End of Screen *** 1 *** Draw House *** 1 *** Delayed *** 1 *** Set Up Screen *** 1 ** Move Doors ** 1 ** Move Player ** 1 *** Variables *** 1 *** Main Loop *** 1 *** M'code and *** 1 *** graphics ***