Top 10k strings from pickpock.tap
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2 2%~<2'~>d22~ 1 {Please PRESS any key 1 if you have typed an incorrect letter, the correct one instead. 1 ge:8~=28~ 1 When Sgt Bootstrap gets all fourwe move to the police station - a grid of squares where the crooks artfully dodge, always moving away from the flustered Bootstrap. Four squares flash -a pickpocket has to be put in each of these four cells. Otherdifferently coloured squares arealso flashing - these are the escape hatches which let the pickpockets back to the crowd. Your score goes UP for everyone put in a cell; if a man escapes you lose a stripe. When all fourare accounted for, it's back onthe beat - but now the crowd moves faster, pickpockets are harder to catch. PRESS A KEY 1 S 1 PICKPOCKET 1 P X 1 KD~xw-yw:<~= 1 HALL OF FAM 1 CONGRATULATIONS! 1 2:~!!~~=w 1 28~2+~2)~!X 1 2%~!'~5!M~4 1 "PICKPOCKET" 1 after each, or, 1 You have attained a score in the top five. 1 Type in three of your initials,pressing 1 PICKPOCKET 1 Irwan Owen 1983 1 Irwan Owen It's rush hour and among the madding crowd are four pickpock-ets - coloured on a bright back-ground. Sergeant Bootstrap has about a minute to catch them - guidedby keyboard or joystick. When hegets one, you score - dependingon how much the crook has already taken. But if he arrestsan honest citizen by mistake, he loses a stripe. Three stripes lost is a helmet gone... When all three helmets are lost, the game is over. PRESS A KEY 1 PICKPOCKET CONTROLS 'Pickpocket' is designed to workwith the Spectrum keyboard or a KEMPSTON joystick. If you have one of these then ensure that your Spectrum is offwhen you plug it in. Once in itwill be automatically detected by the game. The keyboard controls are : 'Z' = LEFT 'X' = RIGHT 'K' = UP 'M' = DOWN To arrest someone use the CAPS SHIFT key in conjunction with the appropriate movement key. PRESS A KEY TO START THE GAME 1 COUNT REWARD 1 00000 000000 1 PICKPOCKET 1 +' +' +' +' +' +' +' +' .- .- .- .- .- .- .- .- +' +' +' +' +' +' +' +' .- .- .- .- .- .- .- .- +' +' +' +' +' +' +' +' .- .- .- .- .- .- .- .- +' +' +' +' +' +' +' +' .- .- .- .- .- .- .- .- +' +' +' +' +' +' +' +' .- .- .- .- .- .- .- .-