Top 10k strings from mineman2.tap
in <root> / bin / z80 / software / ZxTapGames.zip / games /
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6 AAAAAAAAAAAA 4 EEEEEEEEEEEEEEEEEE 3 AAAGGGAAAAAA 3 ( ( ( ( ( 2 AAAFFFAAAAAA 1 mineman48 1 MINE MAN 5 1 GAAEEEEEEEEAA 1 FFFFFFFFFF 1 EEEEEFFFFFFFFEEEEE 1 EEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAEEEEEE 1 BBBBBBBBBBBBBBBBBBBBBBA 1 ACCCCCCCCCCCCCCCCCCCCCCEEFFAAAAAA 1 AADDDDDDDDAA 1 AAAGGGGAAAAAB 1 AAAGGAAAAAAA 1 AAAFFFFFAAAA 1 AAACCAAAAAAA 1 AAABEEBAAAAAAAAAAAAAAAAAAAAAAAAAAAABEEBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 1 AAAAAAAAAAAAAAAAAAAAAAAA 1 <BZRRZB<x8 1 000000?0?00((((/((((((/ ? 1 0000000?000 1 000000000000 1 ................................ 1 -------------------------------- HELP PAGE: 1 -------------------------------- Credits: program IVAN GEHOV SLAVA ROMANOV 1 (((((/ /(( 1 (((((((((( 1 "mineman48" 1 CONTROLS IN SHOP: fire-buy enter-radar/life 1 CONTROLS : QAOP M or N Sinclair Joystick/Space - shop 1 ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( 1 ( ( ( ( ( ( ( ( ( ( ( ( 1 press <space> to exit 2 meny press <enter> to next page -------------------------------- 1 You must get from right up co rner of the mine field to left down corner. At the same time you must calculate location of the mines and avoid them.After each turn you inform about num ber of mines around you (on the 8 fileds bordering you). For each new step you get poi ts. You can spend them to buy extra life or radar.Radar show s you fields on the left,right upper and lower fields. 1 (C) 2005 TRIUMPH GAMES LAB published by CRONOSOFT 1 producer JURI KLOPOV -------------------------------- Mine Man 2 instructions: 1 gfx DENIS DESIATKIN 1 GETTING OUTTA HERE