Top 10k strings from manicm13.tap
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1 {~555555555555555555555555******5555555555555555555555555555555555555555555555v 1 version is based on that (see Zasobarna, aka The Warehouse). 1 v2&3.(2.3*7 1 speccy version - but with fewer levels, and cranky collision 1 quite jerky animation, most noticeably in the attract mode. 1 no&DV####N:Y@Gz*W@ 1 manicpic 1 manicm81 1 manicemu 1 manic.p 1 in this case where only two-thirds of the screen is hi-res. 1 if it returns... 1 detection. 1 ZX81 programs effectively run in the speccy's screen memory; 1 ZX81 Manic Miner 1 You can email me at [email protected]. 1 WHY ZX81 MANIC MINER? ISN'T THIS UTTERLY POINTLESS? 1 WHY IS IT 128-SPECIFIC? 1 The title screen graphic is a scan of the speccy tape inlay. 1 The original Manic Miner is/was copyright Matthew Smith. 1 TITLE SCREEN 1 So as usual the display is staggered, and this results in 1 PROBLEMS WITH THE PORT 1 PLAYING THE GAME 1 Manicm81 - ZX81 Manic Miner patched to run on the 128k Spectrum 1 It plays pretty much like the speccy version - I mean, the other 1 I used the one from the Software Projects release as the ZX81 1 Emulating the pseudo-hi-res screen is a real CPU hog, even 1 Due to the above, the scrolly message is incredibly jerky. 1 CONTACTING ME 1 All the stuff I did (patching, emulation, etc) is public domain. 1 Ales Martinik was responsible for the ZX81 clone/port/whatever. 1 <&.9vvvvvvvvvvvvvvvvvvvvvv 1 8********Zh 1 4i44444444 1 3*'*?5*(3>(- 1 2V@<2U@:T@ 1 2. Documentation 1 2&3.(2.3*7 1 128s have an alternative screen. 1 11111111111111111111 1 1. Start game 1 -- Press space to return -- 1 -- Press space for more -- 1 &24*'&9743 1 "manicpic" 1 "manicemu" 1 "`$:?()><=+-*/;,.0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ 1 "Sorry, this program needs a 128."