Top 10k strings from dungeon2.tap in <root> / bin / z80 / software / ZxTapGames.zip / games /

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   4 "DUNGEONS"
   3 w$="MAGIC WEAPON "
   2 ;"INSTRUCTIONS";
   2 ;" DUNGEONS "
   2 ;" BLOCKED ":
   2 (yy,xx)=50
   1 z;"        STOP THE TAPE !!        "
   1 xxxxxxxxxx
   1 w$="MAGIC WEAPON":
   1 w$=" NO WEAPONS "
   1 w$=" A WEAPON "
   1 m$=" NO MONSTERS "
   1 m$=" MONSTER"
   1 m$=" MONSTER ":
   1 m$=" MONSTER    "
   1 m$="  AN ORC "
   1 m$="  AN OGRE "
   1 m$="  A ZOMBIE "
   1 m$="  A VAMPIRE "
   1 m$="  A HYDRA "
   1 m$="  A HARPIE "
   1 m$="  A GORGON "
   1 m$="  A GOBLIN "
   1 m$="  A GIANT "
   1 lv=lv+1500
   1 ep=ep+ep2:
   1 ep=ep+ep2+go
   1 ep2=ep2+ex
   1 dungeons  
   1 bt2=bt2-d:
   1 b$=" HEALING "
   1 b$=" DEXTERITY "
   1 am2=am2+ar:
   1 DUNGEONS  hr(
   1 DUNGEONS  
   1 A **************
   1 ;b$;" + ";d
   1 ;,,;"       OKAY HERE WE GO !!       ";,,
   1 ;,," YOU SEE A HEAVY WOODEN DOOR     WHICH APPEARS TO BE CLOSED,SET  IN AN  ALCOVE.                     ";,,
   1 ;"Your job is over when you have obtained 12000 EXPERIENCE PTS   and found the BARON'S MAGIC     WEAPONS (sword/shield/armour).  Your EXP PTS need to be very    high in order to locate these   MAGIC ITEMS. Defeating MONSTERS and capturing GOLD add to your  EXP PTS."
   1 ;"You have 3 lives but will lose a life when your BODY PTS are   zero. Every 1500 EXP PTS give   you an extra life,and take you  up to a higher level."
   1 ;"YOUR NAME IS- ";n$;
   1 ;"YOUR GO"
   1 ;"YOUR ARMOUR":
   1 ;"YOU'VE LOST A LIFE":
   1 ;"YOU'VE HIT HIM !!"
   1 ;"YOU ARE A MERCENARY";
   1 ;"YOU ARE A MERCENARY HIRED TO   'CLEAN UP' THE LATE BARON'S     CASTLE. YOUR PAY IS ANY GOLD    YOU CAN FIND."
   1 ;"When attacking you may select  an attack to the MONSTER'S      HEAD/BODY or LEGS. The MONSTER  will try to BLOCK you and if    successful will retaliate."
   1 ;"WELL BLOCKED !!":
   1 ;"WEAPONS- add to your ARMOUR    CLASS. MAXIMUM- Armour class/   Dexterity = 18"
   1 ;"WANDERING MONSTER!"
   1 ;"TRAP HAS NOT BEEN ACTIVATED !":
   1 ;"TRAP DID NOT PENITRATE";
   1 ;"SPOILS";
   1 ;"SPEAR HAS BEATEN YOUR DEXTERITY":
   1 ;"SAVE- you may SAVE a game      after defeating a MONSTER in a  ROOM."
   1 ;"ROOMS:- Before entering a ROOM you may first ask questions;a   door TRAP may guard the ROOM    which can contain GOLD,WEAPONS, POTIONS and a guarding MONSTER."
   1 ;"PRESS S TO SAVE GAME";
   1 ;"PRESS R TO READ AGAIN OR        PRESS C TO CONTINUE"
   1 ;"PRESS P TO PARRY OR J TO JUMP";
   1 ;"PRESS C TO CONTINUE"
   1 ;"PRESS ANY KEY TO TURN PAGE !!"
   1 ;"PRESS ANY KEY TO START GAME";
   1 ;"PRESS ANY KEY TO START GAME !!"
   1 ;"POTIONS- small 
   1 ;"OUTLINE:-";
   1 ;"NOW YOU MUST FACE THE";
   1 ;"NOTE:-";
   1 ;"NAME TOO LONG - TRY AGAIN   ":
   1 ;"LEVEL ";l
   1 ;"LET ARMOUR CLASS=18             AND BODY PTS    =";bt
   1 ;"J.M.ALLEN         1983."
   1 ;"If you beat the MONSTER and    manage to penitrate his ARMOUR  he will lose BODY PTS according to the strength of your attack."
   1 ;"HOLD ON A MINUTE - JUST         PROCESSING 
   1 ;"HE'S HIT YOU !!"
   1 ;"GOOD JUMP !!! ":
   1 ;"EXPERIENCE + ";ep2+go;
   1 ;"DOORS ";
   1 ;"DO YOU WISH TO ATTEMPT TO       JUMP CLEAR OR PARRY THE SPEAR   ";
   1 ;"DEFENDING -when attacked by a  TRAP you may BLOCK or JUMP. If  you try to JUMP out of the path of the missile your DEXTERITY   will be taken into account. A   bad JUMP automaticly means loss of BODY PTS."
   1 ;"DAMAGE- during combat you      will lose PTS from your ARMOUR  CLASS,BODY PTS and DEXTERITY.   Large POTIONS may restore BODY  PTS or DEXTERITY. TREASURES     will be credited after          defeating the guarding MONSTER."
   1 ;"BY J. M. ALLEN       1983"
   1 ;"BLOCK -when attacked by a      TRAP or MONSTER. You must try   to anticipate the direction of  attack by selecting a sword     position ie,HEAD,BODY or LEG.   If you select the wrong         position your ARMOUR CLASS may  be beaten and you will suffer   damage."
   1 ;"ATTACKING"
   1 ;"ARMOUR     + ";we;
   1 ;"ADDITIONS";
   1 ;"=  EXP POINTS     ="
   1 ;"=  BODY POINTS    =" 
   1 ;"=  ARMOUR CLASS   ="
   1 ;" and EXITS may be      activated by moving adjacent    to them. Once a DOOR has been   used it becomes unusable."
   1 ;" YOU'VE TAKEN ";d;" FROM HIM !!"
   1 ;" YOU WIN !! THE MONSTER'S DEAD!!":
   1 ;" YOU MAY CONTINUE "
   1 ;" WELL DONE TOTAL= ";ep;" PTS!"
   1 ;" TRAP HAS TAKEN ";d;" BODY PTS":
   1 ;" THE MONSTER WINS!YOU'RE DEAD !!":
   1 ;" STOP THE TAPE "
   1 ;" START THE TAPE "
   1 ;" QUESTIONS "
   1 ;" PRESS Q TO QUIT!! "
   1 ;" PRESS P TO PLAY AGAIN ";
   1 ;" PRESS ANY KEY TO START GAME !! "
   1 ;" MONSTER   ";
   1 ;" HE'S TAKEN ";d;" FROM YOU !!"
   1 ;" GUARDS THIS ROOM!!"
   1 ;" ENTER NAME"
   1 ;" BET YOU CAN'T DO IT AGAIN !"
   1 ;" BAD LUCK! ALL LIVES LOST";
   1 ;" ASK THE 2 QUESTIONS LISTED BY      PRESSING KEYS 1
   1 ;" 2: CAN I DETECT ANY TRAPS?     "
   1 ;" 1: WHAT CAN I SEE?             "
   1 ;" (NO LONGER THAN 6 LETTERS)   "
   1 ;" ";go;" GOLD COINS :"
   1 ;"  TRAP HAS BEATEN YOUR ARMOUR!! ":
   1 ;"  TRAP !! "
   1 ;"  PRESS Y FOR YES OR N FOR NO.  " 
   1 ;"  NO TRAP AROUND THIS DOOR !!!  ":
   1 ;"  DO YOU WANT TO ENTER ROOM?    "
   1 ;"  A SMALL GRILL ALLOWS YOU TO     SEE ";go;" GOLD COINS;";w$;" AND A POTION OF ";b$;"   ";
   1 ;"   MAGIC ITEMS    ="
   1 ;"   GOLD           ="
   1 ;"   DEXTERITY      ="
   1 ;"    YES THERE IS  A TRAP !!!    "
   1 ;"    ATTACK DID NOT PENITRATE        YOUR ARMOUR                 ":
   1 ;"    ATTACK DID NOT PENITRATE        MONSTER'S ARMOUR            ":
   1 ;"    ";A$
   1 ;"      ATTACK HAS PENITRATED           YOUR ARMOUR               ":
   1 ;"      ATTACK HAS PENITRATED           MONSTER'S ARMOUR          ":
   1 ;"      ";b$
   1 ;"       LEVEL ";l;"    LEVEL ";l;"       "
   1 ;"        STILL LOADING !!!       "
   1 ;"         MONSTER'S GO           "
   1 ;"         "
   1 ;"            "
   1 ;"                "
   1 2.        "
   1 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000qqqqqqqqqqqqqppppppppppppppppppp((()(((((((((((((((((((((())((((((())((((((((((((((((((((())((((((()))(((((((((((((((((((()))((((((((((((((((((((((((((((())(((((((((((((((((((((((((((((()(((((((((((((((((((((((((((((((
   1 . Magic POTIONS 
   1 ***** mans go ****
   1 **** spear
   1 **** m att
   1 **** death march *****
   1 **** attack
   1 **** TITLE ******
   1 **** START ****
   1 **** MONSTERS GO ****
   1 **** BORDER ****
   1 *** TITLE *****
   1 *** SOUND ******
   1 *** INSTRUCTIONS ***
   1 ** LOAD ***
   1 (yy,xx)=56
   1 (yy,xx)=23
   1 (yy,xx)=15
   1 (((((                                                                (
   1 "dungeons"
   1  will immediately take  3 BODY PTS from you !!"
   1  will be encountered,and be activated    if they occupy the same space   as 
   1  will be       effective only if your BODY     PTS are too low."
   1  may be moved using    KEYS 1&2 (left/right) and 9&0   (up/down). KEY 4 will activate  SECRET PASSAGES."
   1  and MONSTERS 
   1  add       2 BODY PTS and 1 to DEXTERITY.  If you remain stationary        you may be'jumped'upon by a     MONSTER !"
   1  TO BLOCK        
   1  KEY L= LEG  
   1  KEY H= HEAD 
   1  KEY B= BODY 
   1   ATTACK  "
   1     OR