Top 10k strings from crusher.tap
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3 a*++++++-+m* 2 uUUUUUUUUUUUUUUV? 2 i i i i i i i i i 1 |pilog !!!.... 1 y`x x x`y` 1 ty dostoin uwidetx 1 tl2xb:zbG: 1 r N N N N N 1 priwet wsem !!! PLAYGEAR COMPANY predstaw-lqet wam nowinku 1 nmkgn|xp`@ 1 molodec !!! 1 lmoonlh`xp 1 e*`**a**(*(m&e+`++a++*+*i( 1 d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c_a0+d$a0+($ 1 d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c_d_c_d$c___e$c___d$c___e$c___d$c___e$c_d_c_ 1 d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c___d$c_a($d$a0+($ 1 crusher P 1 cr14 1 cr13 1 cr11 0; 1 cr10 0; 1 cr1 1 c17 1 a4`44a44e2 1 a/c-a*++++*(i& 1 a/c-a*++++*(& 1 a*+i-`**a(*(m&a(`((a((c&%a(i& 1 a*++++++-+* 1 a%&&&(**(&e*g%a%&&&(**(&c-a/g- 1 `--a--/-/- 1 `!!a!!#!#! 1 WANNA EXIT Y/N ? 1 W 7 7 7 7 7 7 7 7 7 1 UUUIUUU%UUT 1 UURUUUIUUU%UUU 1 U@U@w@w@"@ 1 SONG BY ST COMPILE~ 1 QT9999999999999999999999999999999999999999999999999999999 1 KEMPSTON PORT #1F Y/N ? 1 HI ALL !!! PLAYGEAR COMPANY PRESENTS THE GAME: CRUSHER 128K. CREDITS: CODE , MUSIC AND SOUND FX BY BAYANOV DANIIL. GRAPHICS BY ARTIO AND BAYANOV DANIIL. SCREENS BY BAYANOV DANIIL , BAYANOV ANDREW . CONTROL KEYS: LEFT - "O" , "Z" , "6"; RIGHT - "P" , "M" , "7"; FIRE - "ENTER" , "SPACE" , "0"; RESTORE BALL - "Q"; RESTART - "R"; PAUSE - "BREAK". GENERAL DISTRIBUTORS OF THIS PROGRAM - "PLAYGEAR COMPANY" (650065 , KEMEROVO CITY , LETTER-BOX NUMBER 3567 , FOR BAYANOV DANIIL) , "XL DESIGN INC." (192241 , S.PETERSBURG , LETTER-BOX NUMBER 81) , "INFORCOM CORP." (121019 , MOSCOW , LETTER-BOX NUMBER 16). COPYRIGHT "PLAYGEAR COMPANY" 1 H%H%H%H%H% 1 Gy y@y@y`y`y 1 Gx>P x]P@x|P`H 1 Dx x x@x@x`x`x 1 Bx x x@x@x`x`x 1 BEST CRUSHERS: 1 ASM COMPILATION OF IF SEA WILL BE BEER. BY BAYANOV D. (C)1996 1 ASM COMPILATION OF FROM BEER BY BAYANOV DANIIL 1 3|krany sozdawal q i moj mlad}ij brat... 1 3wse |f-fekty w |toj 1 3wrode wse,ostalosxtolxko skazatx ,~to wesx kod napi-san 1 3wdrug w igre }a-rik za-ciklitsq to smelo vmite 1 3w igre kotoraq wposledst-wii polu-~ila tor-gowu` 1 3urezatx koli~es-two urow-nej s pq-ti do 1 3u menq durnaq priwy~ka kodiro-watx w ZEUS'E... ~3 1 3treh !!! 1 3togo kak wse pro-grammistykinulisx sozdawatxadwent`r-nye,logi-~eskie, RPG i 1 3teksta |krany uve goto-wy ,no grafika sdelana tolxko dlq odno-go urownq, po|tomuneizwest-no budet-li grafi-ka w |tihurownqh raznoj ili net (pustx |to budetdlq was s`rprizom! 1 3sprajtow ! 1 3soob{a` manxqkam ~to w ig-re estx parolx dlq bes-smertiq ,kotoryj nado wwo-ditx w tablicu rekordow , no q ego wam ne skavu ! 1 3sezona-"CRUSHER" 128K ! 1 3pozdnee (w konce aprelq) po nepo-nqtnym mne pri-~inam by-lo re}enoostawitx wsego dwaurownq... 1 3potreb-nosti l`-bitelej igr po-dobnogo vanra !!! 1 3pagan !!) 1 3opustel ! 1 3opqtx q ! 1 3nu hwatitslow , vmite 1 3nemnogo istorii. 1 3na momentnapisaniq|togo 1 3muzyku i FX'y na-pisal 1 3mnoj)!!! 1 3klawi}u "Q"... 1 3intre i w|piloge kodirowaltove q. 1 3i tut mi-ru qwi-lisx my ,t.e. 1 3grafika wigre moq i ARTIO ,krome me-nq i 1 3gde-to w fewrale 1996 godaq , t.e. baqnow daniil zadumal sdelatx ne~to... ? 1 3drugie igry po-dobnyh vanrow, rynok ar-kadnyh igr abso-l`tno 1 3dlinnu` knopku dlq pro-dolveniq. 1 3baqnowym daniilom iz g.ke-merowo (t.e. 1 3PLAYGEAR COMPANY i qwili miru sie sozdanie,daby udo- wletwo-ritx nos- talxgi-~eskie 1 3ARTIO w kompani` PLAYGEAR whodit PAGAN 1 3)bylo pri-nqto re-}enie 1 3(t.k.emu bylo lenxrisowatx mnogo 1 3(ne ~i-tajte 1 3"CRUSHER",w soot-wetstwii s proek-tom koto-ryj ro-dilsq w moej ne-putewoj golowe , dolvno bylo bytx5 urownejpo 80 |k-ranow w kavdom , t.e.wsego400 |kra-now , no pod bolx-}im daw-leniem ARTIO 1 2\b2^b2`b2bb2db2fb2 1 1996. PRESS FIRE TO START THE GAME !!!... 1 "P"P 0 0 P P 0 0 P P 1 !b!b!b!b!b 1 } } } } } } } } } 1 i i i i i i i i i i i/ 1 Y Y Y Y Y Y 1 U U U U U U U U U U U8 1 Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q 1 > > > > > > > > > > > 1 0 0 P P 0 0 P P 0 0 1 * * * * * * * * * * * 1 $ $ $ $ $ 1 # # # # # # # # # 1 # # # # # # # 1