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3 444444444444444444 2 44444444444444 1 YOUR TIME IS UP."> 1 YOU HAVE RESCUED LADY SINCLIVE"> 1 YOU HAVE JUST COMPLETED"! 1 WRITTEN BY I.HOWLETT"! 1 TIME 00:00 PM"! 1 Start address : "* 1 PRESS SPACE TO START"> 1 OF THIS ADVENTURE"> 1 KEYS 000"! 1 GAME OVER"> 1 End address : " 1 DAWN BREAKS,"! 1 CONGRATULATIONS"! 1 COMPILER V 2.2 1 Array End Address : "* 1 6 1 44444444444444444 1 4444444444444 1 444444444444 1 44444444444 1 4444444444&4444444444444444444444444444444&4444444444444444444444444444444&44444444444444444 1 4444444444 1 4444&444444444444444444 1 3 of 6 1 2 of 6 1 Second Pass 1 NO ERRORS 1 First Pass 1 AUTOMATA U.K. LTD. 1985.", 1 1985 AUTOMATA SOFTWARE"! 1 1983 Martin Lewis 1 PERCENT"! 1 Program by:- Ian Howlett"," 1 ERROR 1 THE CASTLE BATTLEMENTS 1 THE ATTIC / WATER TANK 1 WYE VALLEY SOFTWARE 1 THE CASTLE KITCHENS 1 DOWN THE WELLSHAFT 1 THE SECRET POOL 1 THE SECRET ALTAR 1 THE LOOKOUT POST 1 CASTLE ENTRANCE 1 TO THE KITCHENS 1 TO THE BALCONY 1 THE HANGPOST 1 THE CLOCK TOWER 1 THE BEER CELLAR 1 TREE TRUNK 1 THE DUNGEON 1 CASTLE VAULT 1 THE BEDROOM 1 THE BALCONY 1 A BRANCH 1 TREE TOP 1 THE WELL 1 THE TREE 1 THE TRAP 1 THE MOAT 1 THE FLUE 1 YOU ARE A BRAVE KNIGHT WHO HAS DECIDED TO TRY TO RESCUE LADY SINCLIVE FROM THE DUNGEONS OF CREEPY CASTLE. YOU MUST COLLECT ALL 14 KEYS BEFORE DAWN TO COMPLETE YOUR TASK.