Top 10k strings from connect3.tap
in <root> / bin / z80 / software / ZxTapGames.zip / games /
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6 "UX6000W7C": 3 ;" ANY KEY 2 t$="press eni k(ee)" 2 ;"ARE YOU USING A 128K ZX SPECTRUM"''" +2, +2A OR A +3? (Y/N)": 2 ;"'2' DIFFICULT": 2 ;"'1' EASY"; 2 ;" PRESS ANY KEY TO RETURN ": 2 ;" "; 2 ;" ": 1 z$="n(ii)ntif(oo)r" 1 y$=" kop(ee)r(ii)tn(ii)nt(ee)n" 1 x$="m(oo)r br(aa)n(ee)" 1 x$=" V(ee)Pro'gyTeip" 1 w$="haz b(ee)n S(AA)V'D" 1 w$="a(ii)thORt" 1 w$="(dth)is geim" 1 w$="(AR)Kwurd" 1 w$=" t(ouu)b(ee) " 1 w$=" wess(tt)hed" 1 w$=" iz(ee)P(EE)IZ(EE)" 1 v$="t(ouu) meny(ouu)" 1 v$="pl(ay)(er) GR(AA)T" 1 v$="of c(aa)k" 1 v$="lotizi(er)than" 1 v$="isn'taniz(ee)" 1 v$="d(ouu)t(ouu)pl(aa) " 1 v$="PL(EE)Z" 1 v$="JUSTt(ouu)b(ee)" 1 v$="(ch)alenj M(EE)" 1 v$="(aa)BATL" 1 v$=" reprut(ay)(sh)un" 1 v$=" BERTHd(aa)yz" 1 v$=" it'z (aa) d(ra) ahem" 1 v$=" HELP a(ii)n(ee)d" 1 v$=" B(ii) jon" 1 u$="you(re) (aa) ny(ouu)" 1 u$="t(ouu) riturn" 1 u$="t(ouu) riturn " 1 u$="t(ouu) continy(ouu)" 1 u$="ki(dd)s (dth)is" 1 u$="it iz(ee) f(er)st" 1 u$="gu(nn)a b(ee)" 1 u$="geimwi(ll)b(ee)(aa)" 1 u$="da(re) t(ouu)" 1 u$="b(re)in(ee) aza(ii)" 1 u$="b(ee) (aa) p(ee)s" 1 u$="THRA(SH) Y(ouu)" 1 u$="NOT GU(NN)A B(EE)T M(ee)" 1 u$="CO(nn)EKT F(oo)r" 1 u$="(th)inkin, kwAEAT" 1 u$="(er)m (er)m T " 1 u$="(ch)euzen izi(ee)" 1 u$=" y(ouu)'vaskdforit" 1 u$=" a(bb)out " 1 u$=" a(ii)v WUN m(ii)" 1 u$=" (er)m wUN" 1 t$="r(ii)t a(ii)m" 1 t$="press eni k(ee) " 1 t$="pl(ee)z n(oo) j(oo)ks" 1 t$="d(ouu) y(ouu)" 1 t$="a(ii)(th)ink(dth)is" 1 t$="YES YES YES YES" 1 t$="WOT ow n(OO) y(ouu)'v" 1 t$="R(II)T, (dth)isiz" 1 t$="N(OW) R(ee)member" 1 t$="N(AY), y(ouu)'vjust" 1 t$="HMM, Y(ouu) luk az" 1 t$="HAHAHA, A(ii)(ll)" 1 t$="HA, (dth)is(ll)" 1 t$="EU A(II) S(ee), teiking" 1 t$="D(OO)NT TE(LL) m(ee)" 1 t$="A(II) h(oo)p you(re) " 1 t$="(er)m HEH HEH it'z" 1 t$="(OO)K(AY) M(Aa)(tt)" 1 screen;" "; 1 s1=s1-s*.5 1 s$="if you(re) (aa) ki(dd)": 1 s$="IT'ZY(OU)RM(IU)V ki(dd)ow": 1 Z$="T95UX6000W7O1BGFEDCBGFEDN1_9C" : 1 Z$="T240O6bb9E2bEb3E9B" 1 Z$="T240O2N1_9EO3N1_4D$DDDN1_9EGN1_6$GGGCGD$DCO1V14CV13CV12CV11CV10CV9CV8CV7CV6CV5CV4CV3CV2CV1N1_9C" 1 Z$="T170O7N1gbD3C": 1 Y$="T95UX6000W7O1BBGGFFEEDDCN1_9C": 1 Y$="T240O4bb9E2bEb3E9B" 1 Y$="T240O2N1_9EO3N1_4D$DDDN1_9EGN1_6$GGGCGD$DCO1V14CV13CV12CV11CV10CV9CV8CV7CV6CV5CV4CV3CV2CV1N1_9C" 1 Y$="T170O7N1ceg3C": 1 Y$="T170O5N1gbD3C": 1 X$="T95UX6000W7O1BBGGFFEEDDCN1_9C": 1 X$="T240O2bb9E2bEb3E9B" 1 X$="T240O2N1_9EO3N1_4D$DDDN1_9EGN1_6$GGGCGD$DCO1V14CV13CV12CV10CV9CV8CV7CV6CV5CV4CV3CV2CV1N1_9C" 1 X$="T170O5N1ceg3C": 1 X$="T170O3N1gbD3C": 1 W$="T170O3N1ceg3C": 1 SPEECH ROUTINE 1 SPEECH (48K)" 1 SPECY'S THINKING SOUND 1 SKILL SELECTION 1 SCORE>625 1 R$="T240O7CN2CCN3EN4CE9G": 1 Q$="T240O6cN2ccN3eN4ce9g": 1 P$="T240O3cN2ccN3eN4ce9g": 1 MOVE THE ARROW 1 MENU (48K/128K) 1 MEM=RMT-STK 1 MAIN MENU 1 M$="RIGHT THIS IS GONNA BE A BATTLE!": 1 M$="Please no jokes about Birthdays!": 1 M$="PLAYER...... GREAT! EASY-PEASY!": 1 M$="OKAY MATE, YOU'VE ASKED FOR IT!": 1 M$="OH I SEE, TAKIN' IT EASY FIRST!": 1 M$="NOW REMEMBER KIDS, THIS ISN'T AN": 1 M$="NAY! YOU'VE JUST CHOSEN EASY": 1 M$="JUST TO BE AWKWARD!": 1 M$="I THINK THIS GAME WILL BE A LOT": 1 M$="I HOPE YOU'RE NOT GONNA BEAT ME!": 1 M$="HMM.... YOU LOOK AS BRAINY AS I": 1 M$="HA! THIS'LL BE A PIECE OF CAKE!": 1 M$="HA! HA! HA! I'LL THRASH YOU!": 1 M$="EASY GAME! (IF YOU'RE A KID).": 1 M$="EASIER THAN I THOUGHT!": 1 M$="DON'T TELL ME YOU'RE A 1 M$="DO YOU DARE TO CHALLENGE ME?": 1 M$="DO TO PLAY THIS GAME!": 1 LTH=VRS-PRG 1 DROP PIECE 1 Connect 4! 1 ConectFont 1 ConctBasic 1 BE MORE BRAINY! ": 1 ANY OTHER KEY 1 A RANDOM ELEMENT 1 ;''"Including 128K Music & Sound FX" 1 ;''" For those who want to play"'" straight away!" 1 ;''" For those who don't want"'" to play just yet"'' 1 ;'"Compt. With CURRAH 1 ;"thinking..."; 1 ;"move kiddo...": 1 ;"[4] QUIT PROGRAM"; 1 ;"[3] INSTRUCTIONS" 1 ;"[2] PLAY THE GAME" 1 ;"[1] BRIEF INSTRUCTIONS" 1 ;"This Is A 128K Or A 48K Program"'"And Loaded Via 128K Or 48K Mode" 1 ;"THE PROGGY"; 1 ;"THE PROGGY TAPE PRESENTS" 1 ;"Right, I'm"; 1 ;"QUIET PLEASE!": 1 ;"Program by John Westhead 1 ;"It's your"; 1 ;"If you're using 48K mode"''" answer ""N""" 1 ;"By John Westhead": 1 ;"""2"" DIFFICULT": 1 ;"""1"" EASY"; 1 ;" YES! YES! YES! YES! I'VE WON!! "'" MY REPUTATION HAS BEEN SAVED!! ": 1 ;" WHAT? OH NO YOU'VE...ER...WON! HELP I NEED 1 ;" THE PROGGY TAPE 1 ;" THE MEMORY " 1 ;" PRESS ANY KEY TO CONTINUE ": 1 ;" MAIN INSTRUCTIONS "; 1 ;" ER....... HEH! HEH! IT'S ER... ER.. TCH! IT'S A 1 ;" CONTINUED... "'': 1 ;" CONNECT FOUR " 1 ;" CONNECT 4! ": 1 ;" CHOOSE SKILL LEVEL: "; 1 ;" C O N N E C T 4 "'''; 1 ;" BRIEF INSTRUCTIONS "; 1 ;" Just like the real game!" 1 ;" "; 1 ;" ": 1 ;" " 1 ;" "; 1 ;" ": 1 ;" "; 1 1 CHANNEL TRACK (128K) 1 ,n)=screen 1 ,," PRESS ""0"" 1 ''"PROGRAM: ";LTH;" BYTES" 1 '" The game is played on a 7x6"''"grid and the object of the game"''"is to connect 4 of your pieces"''"pieces in a row, vertically,"''"horiziontally, or diagonally."'' 1 "UX2500W0O1M14$C" 1 "To release one of your piecesinto the column, press ""0"" andit will fall to the lowest freeposition. If the arrow isn'tpointing to the column in whichyou want to make your move, thearrow can be re-positioned usingany key other than the ""0"" key." 1 "There are 2 levels of difficulty- easy and hard (and when itsays hard, it's not joking!!!).Each time a move is made, the""number of moves"" counter isincremented and displayed onscreen just in case you'd liketo how many moves it has takenyou to beat the Speccy (assumingof course, that you do)." 1 "The game is played against theSpeccy and the choice as to whoplays first is decided at random(TO BE FAIR!!) When you've madeyour move, a message is flashedannouncing that it's thinking.It will then make its move andit's up to you again." 1 "T240UX500W7N2CDECDECDECDECDECDECDECDECDE9C" 1 "T240UX1000W0O7N2c#f#gEA": 1 "REMAINING: ";MEM;" """ 1 "On screen you'll be presentedwith a grid made up of circleson the left side and some text.The grid comprises six rows ofseven columns each, with anarrow character poised at thetop of one of the columns." 1 "Here's a game that's full of funand fustration. Based on apopular board game, the idea ispretty similar to Noughts andCrosses - only this time you'vegot to line up four tokens in arow!" 1 "Connect 4!": 1 "Connect 4!" 1 " You take turns to drop one of"''"your pieces in one of the seven"''"columns and it falls to the"''"lowest free position." 1 " The way to win is to placeyour pieces so that you achieve""four in a row"" (No, this isn'tGoing For Gold with Henry Kelleyby the way!) Place eitherhorizontally, vertically, ordiagonally. Of course, brainySpeccy, your computerisedopponent is using the sametactics as you, so watch out!" 1 WHO GOES FIRST? 1 VERTICAL 1 VARIETY OF SOUNDS 1 SPECCY'S 1 SELECT SKILL LEVEL 1 RIGHT, IT'S YOUR 1 PROGRAM MEMORY 1 PRINT BOARD 1 ONE VITAL QUESTION 1 MAIN INSTRUCTIONS 1 HUMAN WIN 1 HORIZIONTAL 1 EASY MESSAGES 1 DIFFICULTY MESSAGES 1 DIAGONAL 1 Copyright 1994 John Westhead 1 CONNECT 4 1 CHOOSE BEST 1 CHANGE THE ATTRIBUTE 1 CALCULATE SCORE 1 BRIEF INSTRUCTIONS 1 BOTH 48K & 128K 1 48K ONLY( 1 1994 T.P.T 1 (Ahem!) ": 1 THE PROGGY TAPE 1