Top 10k strings from citypatr.tap
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1 work around this problem. 1 use the `toggle border' option before starting the game. 1 something not possible on the ZX81 itself. To enable this, 1 program on a 48k speccy you'd never know it was running. :-) 1 press#any#key#to#start#the 1 press#any#key#to#go#on 1 may slow down when there's a lot onscreen, perhaps more so than 1 left USE N right USE J 1 includes the screen memory, so while you could in theory run the 1 if it returns... 1 happens on the ZX81. 1 fast#right USE J AND THEN N 1 fast#left# USE N AND THEN J 1 each ZX81 update. But this is done differentially, so things 1 comp.sys.sinclair :-), my reasons were: 1 cityppic 1 citypemu 2 1 citypatr.p 1 cityp81 1 and instructions. 1 ZX81 programs run in the 4000-7FFFh area of memory. This 1 You can email me at [email protected]. 1 YOU HAVE BEEN ALIENATED 1 WHY IS IT 128-SPECIFIC? 1 WHY CITY PATROL? 1 WHICH GAME ? 1 Unlike my previous `ports', the entire screen is updated for 1 The title screen graphic is based on a scan of the tape inlay. 1 The game may sometimes be slightly faster than on the ZX81. 1 TITLE SCREEN 1 TEA BREAK ? 1 SURRENDERED ? 1 PROBLEMS WITH THE PORT 1 PREVIOUS SCORE = 1 PRESS ANY KEY FOR ANOTHER GAME 1 PRESS 1, 2, OR 3 TO CHOOSE 1 PRESS "L" TO CHANGE GAME LEVEL 1 PRESS "K" FOR KEYING AND SCORE 1 PLAYING THE GAME 1 Once you've started the game, press K when prompted to get keys 1 OPTIONAL BLACK BORDER 1 IF YOU HIT ... 1 HIGHEST SCORE = 1 GAME LEVEL x 1 DON PRIESTLEY 1 DEVISED AND WRITTEN BY 1 Cityp81 - ZX81 City Patrol patched to run on the 128k Spectrum 1 City Patrol is/was copyright Macronics. All the stuff I did 1 City Patrol 1 CONTACTING ME 1 BcAc?c;cP^ 1 BUILDINGS- LOSE 40,30,20,10 1 Arguably the game looks better with a fully black border, 1 Apart from Jeff Braine and others suggesting it on 1 AN ALIEN - GAIN 100 1 8:77*3)*7*) 1 68#6*#6;#6*#67#6*>c2 1 3. Toggle border 1 3#IMPOSSIBLE ? 1 2000#score 1 2. Documentation 1 2#DIFFICULT 1 128s have an alternative screen in page 7 which you can use to 1 1. Start game 1 1#MODERATE 1 .25488.'1* 1 -- Press space to return -- 1 -- Press space for more -- 1 - the game itself is pretty good once you get used to the 1 - it's one of the most visually-impressive ZX81 games; 1 - it was written by the somewhat legendary Don Priestley, author 1 (patching, emulation, etc.) is public domain. 1 &'()*+,-./0123456789:;<=>? 1 %ANY BUILDING DESTROYED BY AN% 1 %%%%%%% ALIEN LOSES 10 %%%%%%% 1 #up# USE F down# USE V 1 ########################## 1 "cityppic" 1 "citypemu" 1 "citypatr.p" 1 "`$:?()><=+-*/;,.0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ 1 "Sorry, this program needs a 128." 1 OR PRESS ANY OTHER KEY 1 slightly mad controls; 1 of several notable speccy games (e.g. Trap Door). 1 AT THE SAME LEVEL OF PLAY 1 A PROGRAM FROM MACRONICS