Top 10k strings from apocalyp.tap
in <root> / bin / z80 / software / ZxTapGames.zip / games /
Back to the directory listing
5 O$(yd,xd)=P$(f,1 5 ;"SET CURSOR"; 4 D$(yd,xd+40 4 ;"WHEN SET " 4 ;"PRESS '0' "; 4 ;"2 +DATA"; 4 8888888888888888888888888888888888888888888888888888888888888888 3 R$(yo,xo): 3 P(f)=P(f)- 3 P(defc)=P(defc)- 3 O$(yo,xo)=" ": 3 O$(yd,xd)=" " 3 N$(y,x)=" " 3 E(f)=E(f)+t*q*4 3 D$(yo,xo+40 3 ;"TO YOUR "; 3 ;"REVENUE"; 2 ter=ter+(ter=0 2 ter;P$(defc,1 2 occfo=att: 2 T$(yo,xo)=7 2 T$(yo,xo)=5 2 R$(yd,xd): 2 P(f)=P(f)+ 2 P(defc)=P(defc)+ 2 O$(y,x)=P$(j,1 2 O$(y,x)=" ": 2 M$(yo,xo)= 2 M$(yd,xd)= 2 E(f)=E(f)-t*q*4 2 ;"SUCCESSFUL": 2 ;"STOP THE TAPE": 2 ;"SELECT "; 2 ;"REVENUE:"; 2 ;"REGION AND"; 2 ;"OVERRIDE ": 2 ;"OPTIONS:"; 2 ;"MOVEMENT"; 2 ;"LOADING": 2 ;"EXPANSION"; 2 ;"END OF"; 2 ;"DEPLOYMENT"; 2 ;"DEFENCE "; 2 ;"COMPUTER "; 2 ;"ATTACK "; 2 ;"4 CONTINUE" 2 ;"3 MOVEMENT"; 2 ;"0 OPTIONS"; 2 *xd)=" ": 2 *(max-min)): 2 (yo-yd))^2 2 (xo-xd))^2 1 z8;O$(y1,x2); 1 z7;O$(y1,x1); 1 z6;O$(y1,x); 1 z5;O$(y2,x1); 1 z4;O$(y2,x); 1 z3;O$(y2,x2); 1 z2;O$(y,x1); 1 z1;O$(y,x2); 1 year=year+.25 1 year;" A.D.": 1 yc,xc;P$(f,1 1 tpo=tpo+(tpo=0 1 tpd;P$(defc,1 1 pleft=pleft-1 1 mmax=(tpd=5 1 md=mo-(tpd=2 1 left=xdv+xsh: 1 fqo=fqo-q: 1 fqo=fqo-casA: 1 fqo=fqo-att: 1 fqo=(xdvo*(fo=1 1 fqd=fqd-casD 1 fqd=(xdv*(fd=1 1 chos=P$(k,1 1 casD=(att*(cas=1 1 casA=(r*(cas=3 1 att=att+fqo: 1 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 1 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 1 W$(dc,oc)-48 1 TL$ 1 TE$ 1 TC$ 1 TB$ 1 T$(yo,xo)=0 1 T$(yo,xo)="5" 1 T$(yd,xd)=7 1 T$(yd,xd)=5 1 T$(y,x)="7") 1 T$(y,x)="7" 1 T$(y,x)="5" 1 T$(j,n)="7" 1 T$(j,n)="5" 1 T$(j,n)="0" 1 STOCKHOLM OSLO GLASGOW DUBLIN COPENHAGENLONDON AMSTERDAM GDANSK BERLIN BREST WARSAW PARIS ZURICH VIENNA LISBON MADRID MARSEILLE TRIESTE BELGRADE ROME GIBRALTA ATHENS PALERMO TUNIS 1 SL$ 5 1 SE$ 3 1 SC$ 5 1 SB$ 5 1 RL$ 1 RECCE SORTIE PROBE ADVANCETHRUST ASSAULTPINCER STRIKE BLITZ ! 1 RE$ 1 RC$ 1 RB$ 1 R$(y,x)>"1" 1 R$(y,x)="1" 1 PICKET HARASS PARRY BLOCK STAND AMBUSH COUNTERDIG IN FORTIFY 1 PACT Z 1 P.M.H.Q. TOTT'HAM HIGHGATE RED SHIFT HAMPSTEAD WEMBLEY HACKNEY LIV. ST. PADD'TON TRAF.SQ. TOWER G. W. BUCK.PAL. I. O. D. VICTORIA WESTMIN. WATERLOO LOND. BR. H'SMITH GR'NWICH BATT'SEA BRIXTON WIMBLEDON CRYST.PAL. 1 P(f)=E(f): 1 P(c)=P(c)- 1 O$(yd,xd)=P$(j,1 1 O$(yd,xd)=" ": 1 O$(yc,xc)=P$(f,1 1 O$(y,x)=P$(f,1 1 O$(j,n)=" " 1 N$(yo,xo)=" " 1 N$(y,x)=" ": 1 ML 1 ME 1 MC 1 MB 1 M$(yo,xo)="a" 1 M$(yo,xo): 1 M$(yd,xd)="a" 1 M$(yd,xd): 1 M$(j)="aaaaaaaaaaaaaaaaaaaa": 1 LOADING 3 1 LOADING 2 1 LOADING 1 1 LENINGRAD OSLO RIGA GLASGOW COPENHAGENDUBLIN WARSAW LONDON AMSTERDAM BERLIN KIEV BREST PARIS PRAGUE ODESSA MILANO BELGRADE MARSEILLE MADRID LISBON ROMA ISTANBUL GIBRALTA ATHENS 1 INVERNESS ABERDEEN GLASGOW EDINBORO. LON'DERRY NEWCASTLE BELFAST DONEGAL HULL LIVERPOOL M'CHESTER LEEDS DUBLIN SHEFFIELD LIMERICK CORK BIRM'HAM CARDIFF LONDON BRISTOL SOTON DOVER PLYMOUTH CALAIS 1 E(f)=E(f)-q*t*4 1 E(f)=E(f)+P(f): 1 E(f)=E(f)+ 1 DALLAS ATLANTA HOUSTON N.ORLEANS MIAMI NASSAU MONTERREY HAVANA S.DOMINGO SAN JUAN P.A.PRINCEMEXICO C. KINGSTON VERACRUZ BELIZE GUATAMALA S.SALVADORCARACAS MANAGUA PANAMA C. SAN JOSE BOGATA CALI QUITO 1 CL$ 1 CE$ 1 CC$ 1 CB$ 1 ARMY NAVY NUKES 1 APOCALYPSEq 1 APOCALYPSE 1 A$(att,def) 1 ;j;" ";Q$(j): 1 ;j;" ";H$(j): 1 ;j;" ";G$(j) 1 ;def;" ";H$(def); 1 ;att;" ";G$(att); 1 ;P$(defc,1 1 ;P$(defc); 1 ;N$(y2,x2); 1 ;N$(y2,x1); 1 ;N$(y2,x); 1 ;N$(y1,x2); 1 ;N$(y1,x1); 1 ;N$(y1,x); 1 ;N$(y,x2); 1 ;N$(y,x1); 1 ;C$(l);" HAS FALLEN ": 1 ;;"ATTACK" 1 ;"__________"; 1 ;"WITHOUT "; 1 ;"WITHDRAWN" 1 ;"WHEN SET": 1 ;"VICTORY!"; 1 ;"UNKNOWN": 1 ;"UNDER "; 1 ;"TOTAL: ";E(f) 1 ;"TO TARGET "; 1 ;"TO NUKE "; 1 ;"TO LAUNCH"; 1 ;"TO CONTINUE : PRESS ANY KEY FOR INFORMATION : KEY 'i' ": 1 ;"TO CONFIRM" 1 ;"TO TARGET"; 1 ;"SYMBOL " 1 ;"START THE TAPE" 1 ;"START THE TAPE "; 1 ;"SILO THEN "; 1 ;"SELECTION" 1 ;"SELECTION "; 1 ;"SELECT"; 1 ;"SELECT "; 1 ;"SECOND "; 1 ;"SAVEGAME": 1 ;"SAVED: "; 1 ;"REVENUE: ";R$(y,x): 1 ;"RANGE: ";range 1 ;"QUARTER" 1 ;"QUARTER ";qu;" APOCALYPSE "; 1 ;"QUANTITY:";q 1 ;"QUANTITY ?" 1 ;"PRODUCED"; 1 ;"PRESS : "; 1 ;"PRESS 'c'"; 1 ;"PRESS 'a'"; 1 ;"PRESS 'L'"; 1 ;"PRESS 'C'"; 1 ;"PRESS '0'"; 1 ;"POINTS ": 1 ;"PLAYERS ? " 1 ;"OR 'C' TO"; 1 ;"OR 'B' TO"; 1 ;"OPTION ?" 1 ;"OF CENTRES": 1 ;"NO NUKES !": 1 ;"NO "; 1 ;"NAME OF "; 1 ;"MOVING ";q; 1 ;"MOVEMENT" 1 ;"MOVEMENT "; 1 ;"MILLENNIUM": 1 ;"LONDON": 1 ;"LOCATION :": 1 ;"LOADING APOCALYPSE"; 1 ;"LOAD DATA"; 1 ;"LINE "; 1 ;"LEFT: ";E(f): 1 ;"ISSUES A "; 1 ;"INVASION !"; 1 ;"INVASION !": 1 ;"HOW MANY"; 1 ;"HOW MANY ?" 1 ;"FORCES DESTROYED IN ";: 1 ;"FORCE TO"; 1 ;"FOR NEW"; 1 ;"FOR INFORMATION" 1 ;"FOR AUTO"; 1 ;"EUROPE": 1 ;"ESCORT "; 1 ;"ERROR!!!!": 1 ;"EMPIRE"; 1 ;"EMPIRE "; 1 ;"EMPIRE "; 1 ;"DO YOU "; 1 ;"DISTANCE "; 1 ;"DEST. AND "; 1 ;"DEPLOYMENT" 1 ;"DEFENSE ? " 1 ;"DEFENSE ! ": 1 ;"DEFEAT"; 1 ;"DEF: ";casD;" " 1 ;"CONTINUE" 1 ;"CONCEDES"; 1 ;"CONCEDE ?" 1 ;"CHALLENGE" 1 ;"CENTRES" 1 ;"CASUALTIES"; 1 ;"CARIBBEAN": 1 ;"C CONTINUE" 1 ;"BRITAIN": 1 ;"BE MOVED" 1 ;"BATTLE": 1 ;"AUTOMATIC "; 1 ;"ATTACK !" 1 ;"ATT: ";casA;" "; 1 ;"APOCALYPSE": 1 ;"ANY MORE"; 1 ;"ANY KEY TO CONTINUE" 1 ;"AND PRESS A KEY": 1 ;"ALL FORCES"; 1 ;"ALL FORCES LEAVING ";: 1 ;"ABORT !!": 1 ;"5 SAVEGAME"; 1 ;"5 OPTIONS": 1 ;"5 END TURN" 1 ;"5 CONTINUE" 1 ;"4 NUKESILO"; 1 ;"4 LONDON"; 1 ;"4 CONTEST?"; 1 ;"4 CHANGE"; 1 ;"3 OCCUPY"; 1 ;"3 NUKES!" 1 ;"3 NUKE MAP"; 1 ;"3 DEPLOY"; 1 ;"3 CARIB."; 1 ;"3 ";Q$(3 1 ;"2 SAIL " 1 ;"2 REVENUE" 1 ;"2 MARCH" 1 ;"2 G.B."; 1 ;"2 DATA "; 1 ;"2 ";Q$(2 1 ;"1 MOVEMENT"; 1 ;"1 EUROPE"; 1 ;"1 CONCEDE"; 1 ;"1 ";Q$(1 1 ;"'X' FOR"; 1 ;" TEL : 01-800-1333" 1 ;" STOP THE TAPE "; 1 ;" PHASE " 1 ;" PHASE ": 1 ;" "; 1 ;" ": 1 ;" " 1 ;" CREDITS Original Game Design:Mike Hayes.Original Playtesters:Albie Fiore,Steve Jackson,Ian Livingstone, Tim Olsen,John Olsen,Rick Olsen and Colin Reynolds (All of the Games Workshop Development Team)"; 1 ;" " 1 ;" Computer Games Development Team: Dino(Game system Conversion) Joey(Most of the hard work and " 1 :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::9:::::::::9:::::::::::::::::::::99:9:::::99::9:::::::::::::::::999999999999999999::::::::::::::9999999999999999999::::::::::::::::99:9:999:999:9::::::::::::::::::99::::::9999:::::::::::::::::::::99999999999:::::::::::::::::9999999999999999999::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::99::::999999999999999:::::::::::99999999999999999999999::::???????????????????????::::::::: 1 6606646064455555555566666464445555555455446766755445555555554465555554455555555524455555557575555555044555555555555555552455555554744445475724455444555555557455024554455545475255552227447555555555555522222444445555555565555557744455555544675555555474555566444455555555544474444444555555555744544444425555555555555544044255555555555554744422555555555555544222225555552555554402222255555555555542222222 1 5555555555555555555555555554524445555555555555454227555555555555555552227555555555555555422265555555555555555266655555555555555554775555555355555555556224555555555554764542274555555555544675522464555555544746455562675555555444445545700455555555444755226204445555540242555246644445552227655522406644455544455554674666755555555555555574466454555555555524447447545555555544745555557455555555555555555444 1 5555555555522222227555552255555222722255555572255555555222555445565555554454455554752665555545754554555544645666665555445554444757664444744455555555666444044444555744446664444444405555444406222442444455555444462022202222555556424622226244425542224262262624424457440426676665722244542446655556255222045522665554457255242255575555545552255242442555555555422252752222222555475555554522224427555555555555 1 5555555522244655557455555555227445556444552255555544455544465524555554544554744644576555547555544422475665555455564444224552645546446440444255444757666044444440555555666644444226445557466042240446424655554446422222244247555544224202222044455222244472666522245554202265555625522455574226555457245247455422255552554454454255755555555455575522555445554455555545555522222224455555555554222222222442222244 1 4224422222222262422262222222226666664222262222044622226462222262266662222204222222626222222222642224422624222022226242242246224422224202242422626204222224622242062226222222226022466422226242222262466262222226666220626222622220446066667622220222222066665552557262222222067572752525666667666652262222525525522255226266222722522525272622226666422222522226224422224444222244620222222244440222262222202222 1 3<4=7;7<979>:9;6;@<=<><?=8=?>5?6?>@<@AA=B?BBC;CC 1 374?6:7?87919@;><6<:<?=1=8=C>9>;>=>??6@DA:C=D5D@ 1 3383323532200000000033333232220000000200223933800220000000002230000002200000000012200000007040000000422000000000000000001200000002922220250412200222000000005200812002200020270100001114224000000000000011111222220000000030000005522200000022370000000242000033222200000000022252222222000000000422022222210000000000000022722100000000000002422211000000000000022111110000001000002261111100000000000021111111 1 1C2?35535?787:7A8?949D:9;<;@>2>5>:>??C@=A4BCC<D8 1 1C2;4A545;627@86888<8D:4:8:=;D<;<@=9>4?2?<?BA3A@ 1 131834375;5=617;7B7D8A919>:4:7<6<7<D=9>=?:@AA?C? 1 111900711922111922343900777955343977999999777966777966B 1 1112111311141212131213131314 1 1001100000000020100020000000002222221000020000611200002120000020022220000051000000202000000000210001100201000400002010010012001100001090010100202051000001200010520002000000002400122100002010000020122020000002222006202000200006112822224200005000000822220000003020000000629070700000222224222200020000000000900000002022000400000000050200002222100000000002001100001111000011206000000011114000020000040000 1 100000000120000000013000000012400000001250000000136000000013700000012480000001249 1 0000000000011111115000001100000111411100000041100000000111000220030000002202200002501330000020602002000022320333330000220002222907332222422200000000333222722222000422223332222222250000222283111221222200000222231711171111000003212311113122210021112131131312212205226213353330511122021223300003100111620011330002207100121100060000020001100121221000000000211101501111111000240000002011112214000000000000 1 0000000000000000000000000001001110000000000000101003000000000000000000004000000000000000100020000000000000000022200000000000000001670000000900000000002001000000000001321010051000000000011260000121000000011312100020250000000111110010785100000000111600002051110000013010000012211110000004200000182211100011100001251222900000000000000061122101000000000001116115010000000011510000004100000000000000000111 1 0000000000000000000000000000001000000000000000000000000000000000000000000000000000020000001000000000000000000000000000000000000000000000000000000906110900000000000000111100000000000001000900000000000000000000000000000000000000000020000000000000000010000000000000000000000000000000000000000004000005000000000000000000000000100000000000020000000000000000000000000000000000000000000000000000000000000000 1 +(T$(y,x)="2"): 1 +((moveopt=3 1 )="MAPS DESIGNED TO ALLOW THE SEASONED APOCALYPSE PLAYER TO EXPERIMENT WITH ALL OF THE MAJOR AREAS OF CONFLICT" 1 )="ALSO AVAILABLE FROM RED SHIFT IS" 1 )=". IF YOU WANT TO KNOW MORE ABOUT THE APOCALYPSE PROJECT THEN CONTACT YOUR NEAREST RETAILER OR RED SHIFT DIRECT AT OUR SHOP IN NORTH LONDON : CONFLICT 12c MANOR RD., STOKE NEWINGTON, LONDON NI6 5SA. OR PHONE 01-800-1333" 1 )=" IN THE WORLD. A NUMBER OF SCENARIOS COVER WARFARE FROM THE ANCIENT WORLD TO THE DISTANT FUTURE. EACH INCLUDES ADDITIONAL RULES AND PREDEPLOYED FORCES ON CUSTOMISED MAPS" 1 )=" A COLLECTION OF VARIOUS OTHER " 1 );P(a);" ";: 1 )+xsho*(fo=2 1 )+xsh*(fd=2 1 )+((moveopt=5 1 )+((moveopt=4 1 ))+(att*(cas=3 1 ))+(att*(cas=2 1 (sn-sn*loss/100 1 (sn-(sn*loss/100 1 (dn-dn*loss/100 1 (dn-(dn*loss/100 1 (T$(yo,xo)): 1 (T$(yd,xd)): 1 (T$(yd,xd)) 1 (T$(y,x)="0" 1 (T$(y,x)): 1 (S$(l))-48 1 (R$(yc,xc)): 1 (FP)>range 1 (E(f)/p*qu) 1 "sweat in the game) Administration:Mary and Rachel Playtesters:Woof !,Simon GoodwinStanley Gee,Nick Hoare,Eric of the wounded Digit, and others. Thanks to C.N.D.,Mass Micros,theGames Workshop,Sandy,Cathy, Duncan,Spyder and Nuke. " 1 "LOADING 3 " 1 "LOADING 2 " 1 "EXPANSION" 1 " " 1 4 1 1 2 1 1 1 1 1 1